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Old 03-09-2020, 11:31 AM   #11
larsdangly
 
Join Date: Dec 2017
Default Re: Dragons are wimpy

Let's see 4 4-hex dragons fight 4 human fighters in an open space where flight and free movement is possible. That would be a complete humanoid blood bath.
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Old 03-09-2020, 12:32 PM   #12
Skarg
 
Join Date: May 2015
Default Re: Dragons are wimpy

For 32-point fighters without special equipment, anyway, probably so.

Last edited by Skarg; 03-09-2020 at 11:11 PM.
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Old 03-09-2020, 07:34 PM   #13
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Dragons are wimpy

Would it be too much to ask that Summoned Dragons (and their illusions) lack the talents of actual dragons?
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Old 03-09-2020, 11:14 PM   #14
Skarg
 
Join Date: May 2015
Default Re: Dragons are wimpy

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Originally Posted by hcobb View Post
Would it be too much to ask that Summoned Dragons (and their illusions) lack the talents of actual dragons?
No, as I've written before, the summoned dragons were clearly designed by Steve to be summonable in Wizard without breaking game balance, and it makes sense (and gives desirable balance against real dragons) if summoned dragons are kind of minimal examples with no life experience, hence no special talents. That naturally gives good context for having actual dragons possibly having various talents and improved abilities compared to what wizards can conjure.
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Old 03-11-2020, 09:50 PM   #15
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Dragons are wimpy

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Originally Posted by Skarg View Post
summoned dragons are kind of minimal examples with no life experience, hence no special talents
For comparison, the default myrmidon doesn't even bring a shield.
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