02-26-2020, 06:47 PM | #21 | |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Thrown spells using missile weapon drange adjustments
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As a variant on your idea, have you considered casting Staff on the enemy wizard's Staff? I think the rules are sufficiently ambiguous it could do almost anything. |
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02-28-2020, 02:04 AM | #23 | |
Join Date: Jun 2019
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Re: Thrown spells using missile weapon drange adjustments
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(The rest of my old Staff house rules is in another post I can't seem to locate just now.) I can reliably claim +1 DX for Thrown spells doesn't unbalance the game (if 20 years is a sufficient play-test :) Wizard characters weren't as reluctant to attempt the spells, not that they succeeded that much more often, so it made things just a bit more interesting. But I would be very uncomfortable with increasing their effective range any more than one hex. A little spice goes a long way when flavoring magic.
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"I'm not arguing. I'm just explaining why I'm right." |
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