07-22-2021, 06:54 AM | #1 |
Join Date: Sep 2004
Location: U.S.
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Summoning Elder Things
Elder things cannot be "banished".
I'm using variants of some of the Cthulu-esque things like deep ones and such. I don't intend on bringing in the big Mr C or anything that huge to my fantasy campaign but the rear Elder Thing will spice things up.. As these creatures / beings are extra-/quasi-dimensional can they be summoned with a 'Summon' spell? My current inclination is to use a plane shift other spell but dress it up for the fantasy campaign so that it appears as a very obscure and arcane, specialized 'Summon' spell. Working from the Cthulhu verse source, we know that Elder symbols were used for protection and containment but would a "Pentagram" spell work on a Elder creature or should I cludge that too (like above) using a specialized variant of a "Repel" spell or "Control" spell masquerading as a pentagram for Elder things? In my campaign there are different types of pentagrams and protective circles for different classes, astral, ethereal, spirit, demonic, etc...). If a protection or containment circle would even work on an Elder Thing I'm just inclined to fold it in under another specialized category of pentagram. The campaign is a low to mid level fantasy campaign set circa 1250 CE equivalent. Thoughts please?
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And all should cry, "Beware, beware! His flashing eyes, his floating hair! Weave a circle round him thrice & close your eyes with holy dread for he on honeydew hath fed & drunk the milk of paradise" |
Tags |
cthulhu, elder thing, horror magic, pentagram, summon |
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