01-14-2022, 05:55 PM | #21 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Visible Warrior Invisible Sword
Quote:
In real fighting against things which move too fast to see and respond to such as spear thrusts, a common tactic is finding the sword: put your weapon between your body and their weapon, close to it or touching and with an advantage in leverage, so you can feel what they are going to do. If I ever reworked the weapons skills, I would probably have a class of skills like Rapier and Spear which assume that you lead with the weapon point-in-line. Those skills would probably have lower penalties to defend against this hypothetical invisible weapon.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 01-14-2022 at 11:20 PM. |
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01-14-2022, 09:32 PM | #22 |
Join Date: Aug 2004
Location: Pioneer Valley
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Re: Visible Warrior Invisible Sword
Any normal person would be more likely to blow at least a round staring, and muttering "What the hell is going on there?"
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My gaming blog: Apotheosis of the Invisible City "Call me old-fashioned, but after you're dead, I don't think you should be entitled to a Dodge any more." - my wife It's not that I don't understand what you're saying. It's that I disagree with what you're saying. |
01-15-2022, 12:29 AM | #23 |
Join Date: Dec 2007
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Re: Visible Warrior Invisible Sword
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01-15-2022, 09:00 AM | #24 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Visible Warrior Invisible Sword
In a campaign that allows a bit of sillyness, I would introduce the invisible swordsman by reputation. Then have the PCs meet him and only then realize he isn't the "invisible (swordsman)" but the "(invisible swords)man".
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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