06-24-2009, 08:26 PM | #31 | |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: Survey (Scouts) campaign difficulties
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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06-30-2009, 12:05 AM | #32 |
Join Date: Dec 2007
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Re: Survey (Scouts) campaign difficulties
Well there are two problems here. The first is that players keep wanting to play funky unconventional characters. A better answer may be to open Survey recruiting up a bit as opposed to juggling 4 different character groups.
The second is that people lose interest in immediate problems that are the outgrowth of insoluble cultural issues. Well, yeah. If you pull that widow off the pyre, she doesn't stop being a widow in a culture that has no place for widows. Unless you have the authority to offer her a lift somewhere else, she's just toast as soon as you leave. At which point the smell of burnt widow in the morning just becomes part of the rich tapestry of a foreign culture and none of your business. Might as well make your report and move on. |
Tags |
flat black, prospectus, sci-fi, troupe style |
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