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Old 11-21-2023, 03:00 AM   #21
Join Date: Mar 2006
Default Re: DFRPG running D&D 5e starting adventures

Originally Posted by jackcelso View Post
caravan to ein arris is better!!!
No, it's not better than anything. It's deeply flawed at the very least because a skill of 16 is considered exceptional & yet our two bandits have skills of 18, when they attack the caravan & the PC's try to defend it as "beginners" with skills of 14.
Originally Posted by restlessgriffin View Post
Unfortunately there is no analogous GURPS Lite for Magic.
There is a GURPS LITE for Mgaic - either the 3E Lite version of GURPS, or GURPS Thaumatology, or GURPS Magic. But, accept that means rules-light, meaning there is a lot of GM adjudication. If you don't want lots of GM adjudication, you don't want rules-light. It's that simple.
Warning: I have several neurological disorders. If I post something that makes no sense, or seems offensive to you, please just let me know & I'll try to clarify what I was thinking at that moment, which did not come out in the post...

Thanks for understanding & helping.
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