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10-22-2022, 09:27 PM | #1 |
Join Date: Jul 2021
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DFRPG running D&D 5e starting adventures
Anyone tried running any of the D&D 5e adventurs using DFRPG? Especially using rough conversions of the starting 1st level characters. By this I mean replacing skills and advantages by the nearest DFRPg equivalents, SO NOT trying to do a direct conversion,
The D&D 5e adventures I'm referring to in particular are from the starter set or Essentials Kit.
I'm thinking it might be interesting to run a Forgotten Realms campaign starting with Stormwreck Isle and then running a combined Phandelin adventures combining Lost Mines of Phandelver and Dragons of Icespire Peak. There are tons of DM guides on YouTube dealing with these adventures. Last edited by restlessgriffin; 02-08-2023 at 03:39 AM. |
10-23-2022, 02:00 AM | #2 |
Join Date: May 2018
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Re: DFRPG running D&D 5e starting adventures
I occasionally think about picking up some of these 5E adventure books for the background and setup, then I read the Alexandrian reviews about why most of them seem deeply flawed and need serious rejiggering and I just don't bother.
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10-24-2022, 11:42 PM | #3 | |
Join Date: Jul 2021
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Re: DFRPG running D&D 5e starting adventures
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Armed with DFRPG and the Nordland Bestiary as well as Adventures Guide to Swordcoast, it seems reasonable. I really like having a detailed background and fully fleshed out town setting. Last edited by restlessgriffin; 02-22-2023 at 04:39 AM. |
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10-25-2022, 03:45 PM | #4 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG running D&D 5e starting adventures
I've been running D&D stuff (all editions) in GURPS (3e, 4e, DFRPG) since the '90s. For light games I hardly do any prep, just adjust things on the fly. For more serious campaigns, I'll do a bit more work thinking about the encounters and adjusting things, but it works pretty easily. With DFRPG's growing supply of monsters (I'm looking at you, Ovinabokin), I usually just swap D&D baddies with similar creatures from GURPS.
Of the three adventures you mentioned, I've only done bits of Phandelver. Indeed, I started running it with D&D and convinced my players to switch to DFRPG because I find GURPS more fun to play. Of the 5e stuff out there, I've run bits of Candlekeep Mysteries, Saltmarsh, Yawning Portal, and Rime of the Frostmaiden in the past few years. Further back, I had a lot of fun running the Pharoah series with GURPS 3e. |
10-25-2022, 08:20 PM | #5 | |
Join Date: Aug 2004
Location: Saskatoon, SK
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Re: DFRPG running D&D 5e starting adventures
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MiB 7704 Playing: GURPS Nordlond Dragons of Hosgarth Running Savage Worlds Slipstream (Flash Gordon style pulp) |
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10-25-2022, 09:33 PM | #6 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG running D&D 5e starting adventures
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I think the dragon was a small poison breather (Monsters, p. 22). The party got some buffs from the druid, but with the dragon's aerial superiority, it was looking grim for the PCs. Then the scout rolled a critical arrow to the eye, causing a major wound that knocked it from the sky. (If they weren't sold on GURPS by then, that did it!) After that, they departed from the storyline pretty dramatically, rebuilding Thundertree, getting involved in intrigue in Neverwinter, and somehow inserting the Sunless Citadel adventure. |
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10-23-2022, 02:06 AM | #7 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: DFRPG running D&D 5e starting adventures
I have run AD&D adventures using GURPS. You can do it, but it's a bunch of work because fights that make sense in D&D don't make any sense in GURPS, the systems just scale differently.
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10-23-2022, 06:34 AM | #8 |
Join Date: Aug 2004
Location: Saskatoon, SK
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Re: DFRPG running D&D 5e starting adventures
I'll be running "March of the Phantom Brigade", a 4e adventure, for 62 pt delvers using Delvers to grow in the near future. I am finding that it's a bit easier converting at that level.
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MiB 7704 Playing: GURPS Nordlond Dragons of Hosgarth Running Savage Worlds Slipstream (Flash Gordon style pulp) |
12-03-2022, 07:12 PM | #9 |
Join Date: Jul 2021
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Re: DFRPG running D&D 5e starting adventures
Some how I doubt 62 pt GURPS characters match well even with 1st level 5e. The stats alone would tend to push the 62 point level. The magic i think is more powerful for D&D 5e if not as flexible as DFRPG.
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12-03-2022, 07:29 PM | #10 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: DFRPG running D&D 5e starting adventures
Bear in mind that a +2 to a stat in 5e is only +5%. Based on actual mechanical benefits, I'd convert D&D stats as 8+stat/4, so typical level 1s have a single stat at 12 and everything else 10-11.
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