01-12-2022, 10:08 PM | #1 |
Join Date: Oct 2005
Location: Earth
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Magic 4e Lightning Spells
Greetings!
Lightning (GURPS Magic 4e p.M196) has a followup effect of HT roll or suffer stun. Explosive Lightning and Lightning Whip mention specifically that the effects of Lightning apply. (Spark Storm mentions a (capital L) Lightning bolt strikes... Storm has a small l). Spark Cloud and Shocking Touch explicitly mention only providing special effects against metal armor and/or electronics. Wall of Lightning, Ball of Lightning, and most others in the college do not mention any side effects despite having "Lightning" or spark in the title. Is there clarification anywhere as to why or is it just those four electric spells that have the followup stun effect? Thanks! |
01-13-2022, 03:22 AM | #2 |
Join Date: Dec 2020
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Re: Magic 4e Lightning Spells
Maybe Basic Set P. 432 - 433 Electricity can help, under Localized injury there is stated " including most magical attacks ".
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01-13-2022, 09:27 AM | #3 | |
Join Date: Apr 2019
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Re: Magic 4e Lightning Spells
Quote:
Its probably got to do with the cost to cast vs effects. If you go through the whole build process some spells probably come out too cheap to have a follow on effect (the stun). I personally have standardized it to be any electrical attack that does 2 dice or more for a single damage roll to a target, triggers a roll against the stun effect. It's not RAW but it makes my life easier. |
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01-13-2022, 10:06 AM | #4 |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Magic 4e Lightning Spells
People can disagree on intent, power balance, etc. I apply the effects under Lightning to all such spells--it just makes sense to me...
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01-13-2022, 07:16 PM | #5 | |
Join Date: Oct 2005
Location: Earth
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Re: Magic 4e Lightning Spells
Quote:
Lightning spells are based on 1d6-1 which can easily be 0. (wall, Ball, sparkstorm, etc), so I think that is the balance. Thanks everyone! * I will note an exception is "Lethal Lightning" from GURPS Death Spells p.22 which specifically uses the previous paragraph... |
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