03-27-2012, 11:15 PM | #2 |
Join Date: Mar 2011
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Re: No Achilles Heal
Unkillable II+unhealing. You can stab yourself until you reach -10*HP. Then you are quick immune to damage. Technically you still die from even a point of damage from your weakness, but guess what you can't take? Damage.
Alternatively the GM can declare taking it with cosmic works. |
03-27-2012, 11:35 PM | #3 | |
Join Date: Dec 2007
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Re: No Achilles Heal
Quote:
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03-28-2012, 12:04 AM | #4 |
Join Date: Jun 2010
Location: Dreamland
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Re: No Achilles Heal
I've thrown Cosmic +50% on there and it seems fine, 10xHP would still kill you, which seems fine to me. With UnKill, you pretty much never die, but then why do you have SD? ;)
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03-28-2012, 12:09 AM | #5 |
Join Date: Dec 2007
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Re: No Achilles Heal
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03-28-2012, 03:12 AM | #6 |
Join Date: Jun 2010
Location: Dreamland
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Re: No Achilles Heal
That's right, this is the trait for being immune to knockout.
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03-28-2012, 04:01 AM | #7 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: No Achilles Heal
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03-28-2012, 05:59 AM | #8 |
Banned
Join Date: Aug 2004
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Re: No Achilles Heal
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03-28-2012, 06:05 AM | #9 | ||
Banned
Join Date: Aug 2004
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Re: No Achilles Heal
Quote:
Quote:
2. It protects characters from being coup de grāced while unconscious. Remaining conscious gives you options, falling unconscious takes them away. |
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03-28-2012, 06:09 AM | #10 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: No Achilles Heal
Quote:
Also mind control means your allies have to kill you to stop you. |
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Tags |
achilles heal, supernatural durability, unkillable |
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