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Old 08-10-2010, 01:18 PM   #17
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: My thoughts on Staves

Quote:
Originally Posted by Peter Knutsen View Post
I once read, probably in an Usenet post, that during a certain long period in medieval England, more murders were committed with quarterstaves than with all other weapons combined. They can really injure people.
Heh.

Sw+1 cr is still plenty lethal. For an average man, that's 1d+1 cr, which does an average of 10 points of injury against a man's skull and a maximum of 20. A Committed or All-Out Attack (Strong) will easily call for a death check in most cases.

Quote:
Originally Posted by Peter Knutsen View Post
The main problem is perhaps that a quarterstaff isn't efficient at all at injuring armoured opponents, especially ones wearing metal armour, even more so rigig metal armour. AFAIK GURPS doesn't simulate that fact at all. So maybe that's what you should look into?
Oh, I've already fixed that with a house rule inspired by Cabaret Chicks on Ice, but far more harsh.

Let's just say that anyone wishing to penetrate armour had better use unbalanced weapons or else thrust (preferably at chinks, while Grappling and in a Committed or All-Out Attack).
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martial art, polearm, rules interpretation, rules question, staff

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