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Old 08-26-2022, 04:02 PM   #7
Prince Charon
 
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Join Date: Dec 2012
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Quote:
Originally Posted by TGLS View Post
That's kind of the opposite of what I was trying to say. My point was more, "flipping labels around doesn't transform science fiction setting into a fantastical setting, it makes a science fiction setting with weird labels." And so, transforming a science fiction setting into a fantastic one means that you need to detechnologicalize the unusual elements of the setting.

<SNIP>
OK, I've noted you down as a vote against 1, unless you say otherwise. Also, trying to come up with a way to describe a vote for emotionally or conceptually-variable magic items. In my mind, that best fits Fetishes from Path/Book Magic (and other spirit-related magic systems and styles), as the spirit within responds to the user and the situation. That should come after the 'mana or something related' vote (probably the next one, once this one gets finalized), since that would affect it.

Quote:
Originally Posted by ericthered View Post
Better yet, you should VOTE and then patiently wait for that to be a topic of discussion. I've run this type of thread before, and if you are interested, you should be voting... even if you're only expressing mild opinions. Without votes, the thread will fall apart.
Thank you, yes.

Quote:
Originally Posted by Fred Brackin View Post
okay, voting.

1 is necessary for the gates and other thigns msitaken for sufficiently advanced tech.

2. is necessary for the Powers of "Advanced" beings both fully "Evovled" spirits and evolving humanoids that aren't quite there yet.

6 (specifically its' Enchntment system)can be used to produce things that look like tech but actuallya ren't.

Everything else is very unlikely to be mistaken for tech or the powers of advanced beings.
Thank you for voting, even if I'm wincing at the idea of using the standard Enchantment system without serious modifications (and disagree that it's any better suited for 'looks like tech but is not' than any of the other ways of making magic items - most of them could, and Magical Engineering is almost exactly that). Possibly using naquadah and other preparations/houserules to allow for lots and lots of 'Quick and Focused' enchantment, but I'd still prefer something else. Not going to clutter the thread by arguing about it, but if you're curious about my opinion, these two threads go into it, albeit in somewhat thread-specific manners.

EDIT: Just in case it needs to be said, the vote should be open until at least Sunday (August 28).
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Last edited by Prince Charon; 08-26-2022 at 04:34 PM.
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