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Old 06-29-2024, 01:25 PM   #1
Join Date: Apr 2005
Location: San Rafael, CA
Default Weapon Master Increase

Player is weapon master with the axe. Wants to pay 5 points to be able to apply advantage to attacks with blunt side for crushing damage. I am inclined to allow it. Any thoughts?

Two weapons normally used together (e.g., broadsword and shield, or rapier and main-gauche). 25 points. One specific weapon (e.g., nunchaku or rapier). 20 points.
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Old 06-29-2024, 04:50 PM   #2
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Join Date: Nov 2004
Location: Sydney, Australia
Default Re: Weapon Master Increase

I don't see any issues with that. I'd also allow it, too.
Mortal Wombat
"But if the while I think on thee, dear friend
All losses are restored and sorrows end."
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Old 06-29-2024, 09:45 PM   #3
Balor Patch
Join Date: Apr 2013
Default Re: Weapon Master Increase

Weapon Master applies to weapon types, not skills. The bonus for WM (Axe) applies whether it's being used to cut with the edge, hook with the beard, or brawl with the pommel. Obviously, adding a long spike on top, a back hammer head, and a kusari to the hilt may mean it is no long an axe.
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Old 07-07-2024, 08:17 PM   #4
Join Date: Sep 2005
Location: Canada
Default Re: Weapon Master Increase

Not DFRPG, but GURPS Dungeon Fantasy Denizens Swashbucklers allows the 25 point Weapon Master to apply to all weapons under a single skill.
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