11-24-2017, 06:04 PM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
Interestingly some previous banned spells like Blink are now available to wizards.
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11-24-2017, 06:12 PM | #12 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
That's the influence of Pyramid #3/60, so it isn't all that new.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
11-24-2017, 06:19 PM | #13 | |||
Join Date: Aug 2004
Location: Reykjavik, Iceland
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
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PS. Dungeon Fantasy powered by Gurps has made me little excited by Gurps again. Great job guys.
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In the Griffin World I play Agriana Trotter, here is the GURPS crunch. Darth Vader "Luke! I am your fathers second cousins sisters best friends brother!" Luke Skywalker "Nooo... eehh What?!" Last edited by Hannes665; 11-24-2017 at 06:28 PM. |
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11-25-2017, 01:54 AM | #14 |
Join Date: Mar 2013
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
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11-25-2017, 10:49 AM | #15 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
Not in the DFRPG. We specifically wanted to get away from that sort of highly packed content. Anyway, there's no shortage of spells. The objective here isn't "replicate the full GURPS experience for people accustomed to GURPS Magic," but rather, "offer enough spells that nobody will get bored." As I joked, there are more spells in the DFRPG than there were in the original GURPS magic system when it first came out, and that was regarded as enough magic for all fantasy, not just dungeon crawls.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
11-25-2017, 10:58 AM | #16 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
I think the only things that I feel are really missing are Zombie and Shapeshifting. The Plant Form Other/Heal Plant thing was a neat little exploit too, but less iconic. Necromancers not being able to animate the dead, and druids not shapeshifting (much anyway, excluding Beast Flight) are missing genre tropes, IMO.
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11-25-2017, 11:00 AM | #17 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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11-25-2017, 11:53 AM | #18 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
I agree, though a future expansion would be great. Likewise making future supplements the Magic Spells line compatible with GURPS and DFRPG would be nice.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
11-28-2017, 08:53 PM | #19 |
Join Date: Feb 2007
Location: New York City
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
I noticed Flash was gone.
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12-02-2017, 10:00 PM | #20 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
Fast Fire. No Create Fire + Fast Fire + Shape Fire any more. Boo.
Fumble. Thank you! I hated this spell. Flash. Thank you! Another I hated, though Kromm wrote a fix for it. Mental Stun. Must have been too close to the hundred other ways to stun a victim. Return Missile. No big deal, but I liked this one despite the spell description needing to state if the victim got a defense roll or not and what hit location the missile would strike if failed.
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. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
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