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12-31-2021, 11:26 AM | #1 |
Join Date: Aug 2018
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what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
B376's "cannot parry a weapon heavier than your Basic Lift" limits what you can parry based on your Lifting ST. Having a high Striking ST doesn't normally seem to help here.
I was wondering something like "determine Basic Lift based on Striking ST only for parries" and wondering if that should be possible via a Technique Adaptation perk, or if it should cost more, like buying Lifting ST w/ some kind of "-80% only for parrying heavy weapons" limitation. There are some characters like Splinter in TMNT for example who clearly have a high Striking ST (check out the knockback he inflicts on Shreddar w/ his kick in the toon) but who don't seem to exhibit "I can carry heavy stuff around" analagous to a high overall ST or lifting ST. Yet you do see him capable of fending off heavy attacks, like the weapon-based Slam shreddar uses in the film, which mighty probably use full ST instead of 1/10 ST as strikes normally do. https://www.youtube.com/watch?v=beojZvlecl0 Shreddar (he only weighted 158 lbs w/o his armor but actual weight doesn't seem to matter for PHW slams) could lift overhead (per the 80s RPG) 19*40=760 pounds, which if we divide by 8 (per B15) requires a Basic Lift of 95, meaning he has a Lifting ST of at least 21 (it's off the B17 chart) That's not unbelievable when you see how he throws the turtles around in the 3rd NES game (they weigh 150 pounds per 80s RPG) To parry a slam from someone w/ ST 21 requires basic lift of 21+, meaning a Lifting ST 11 or more. Splinter doesn't really seem that strong. I don't think I've seen him lift anything particularly heavy. He was only capable of lifting 12*30=360lbs in the 80s RPG, which /8 requires a Basic Lift of 45: a ST of 15 technically which I guess means he should be able to lift huge things, so if we don't see it maybe that's due to him having a "Bad Back" (explaining the use of the cane) which means he avoid making ST rolls where possible. Lifting stuff is traditionally a ST roll in basic set but the "pickup" technique in Technical Grappling makes it a HT roll w/ modifiers influenced by Basic Lift vs Subject Weight instead. - - MA107 doesn't actually say that when you sub slam damage it counts as a slam for weight purposes though, so I could be wrong. If that's the case it only takes a Basic Lift of 3+ to 1-hand parry the (non-slam) attacks from someone w/ ST 21 which would only require a Lifting ST of 4 or more. Of course, if it's not a slam then it follows standard weapon rules, which don't take into account the ST of the attacker at all, just weapon weight. If you take a look at the double-tipped spear he uses it seems to be about a yard long https://www.previewsworld.com/SiteIm...mage/STL120248 The closest thing I can find in Basic Set would probably be a Javelin (B273) because this doesn't seem long enough to get Reach 2 even using a 2H grip. Javelins only have a weight of 2, meaning it would be slightly easier to parry them (ST3 is adequate: basic lift 1.8) than an unarmed attack of a ST 19 or higher wielding it. Instead of a javelin, an alternative explanation could be that Shreddar's 1990 weapon was a 'short spear' (LT69) but they have the same weight and ST requirements and cost and thrusting damage... I actually can't see the difference other than cutting is mentioned as a 'Tip Slash' for short spear but not javelin (javs instead have a "can be thrown" note). I can't quite explain why you wouldn't be able to use a Tip Slash w/ a javelin though since that's a standard option w/ all impaling weapons. If I were to make a distinction I think it'd be to make a short spear slightly heavier and more durable than a javelin since that'd be intended for repeated melee use. Last edited by Plane; 12-31-2021 at 11:46 AM. |
12-31-2021, 11:42 AM | #2 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
I wouldn't allow this as stated. Striking ST adds to the ability to contract your muscles quickly and forcefully against a light load; it shouldn't affect maximum load. But you could probably base something like what you're aiming for on the perk Huge Weapons (ST).
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12-31-2021, 11:51 AM | #3 | |
Join Date: Aug 2018
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
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So basically instead of "avoiding penalties" (you would still suffer them) you get Lifting ST +1 w/ that weapon solely for parrying? Given the base cost of 3/level for lifting ST makes me wonder if we could just get >66% limitations to similarly make it perk-level. I know "One Skill" for Extra Attack is -20% as a start, which I could imagine floating to Striking ST so why not Lifting ST? |
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12-31-2021, 02:15 PM | #4 |
Join Date: May 2005
Location: Lynn, MA
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
Basing things on games, cartoons and other gaming systems is a tough route. You're unlikely to see much in the way of consistency.
If the game is cinematic enough, and with ninja turtles it probably is, I would just use a rules exemption Perk to handwave the fussiness of Maximum parry weight. |
12-31-2021, 02:24 PM | #5 |
Join Date: Jan 2015
Location: Madrid, Spain
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
I would probably model the power of parrying a MUCH heavier weapon than you could, using an imbuement. In a martial arts campaign it would be a Chi-powered imbuement.
It sounds like a level 1 imbuement could do the trick. Great parry. Imbuement 1 Enhances the effective strenght to block/parry "heavy" attacks as if your ST has a +4 during the block or parry. Modifiers. -1 for an additional +4 ST, -2 for each SIZE difference between you and the attack if you are smaller.
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12-31-2021, 06:43 PM | #6 |
Join Date: Jun 2013
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
Isn't Striking ST what is canonically used to determine if you meet the MinST requirements for a given weapon? With that in mind, I'd be fine with characters using BL based on their Striking ST to determine what the maximum weight they can Parry is. At the same time, however, a character with higher Lifting ST would also have to base this off their Striking ST. If you need a non-gamist explanation, wave your hands a bit and mumble something about how knocking an attack off target (that is, Parrying) is more about burst strength (Striking ST) than sustained strength (Lifting ST).
So, I'd suggest this should be the way things work normally. If anything, it might be a Perk to be able to using Lifting ST instead of Striking ST here.
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01-01-2022, 01:55 AM | #7 | ||
Join Date: Aug 2018
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
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I'm sorta wondering about crossbows though, because even if striking ST helped you w/ loading the crossbow quickly, you don't actually use your ST when pulling the trigger. I would imagine archery also could involve speed-shooting w/ striking ST used to "speed-draw" whereas a "slow draw that takes two seconds" could prob fall under lifting ST. |
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01-01-2022, 04:53 AM | #8 | |
Join Date: Jun 2013
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
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Bows and crossbows should use Lifting ST. This is laid out in "The Deadly Spring" (Pyramid #3/33). I could see justification for using Striking ST if using Quick-Shooting Bows (MA119), but given that's typically* only an option in cinematic campaigns, for simplicity it may be better to just always use Lifting ST (it would seem odd to be able to only be able use a given bow with quick-shooting). *Bows that are markedly weaker than you, like the ones Lars Andersen uses for his quick-shooting stunts, can be quick-shot in a realistic campaign, arguably at no penalty. I'd say any bow with an ST rating up to 70% of your own ST can be used this way (70% ST is ~1/2 BL; if using "The Deadly Spring," you can quick-shoot bows that are up to 1.25xBL).
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01-01-2022, 01:33 PM | #9 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: what should it cost to benefit from Striking ST for Parrying Heavy Weapons?
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Tags |
lifting st, move and attack, parrying heavy weapons, striking st, technique adaptation |
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