04-17-2008, 11:00 PM | #1 | |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Real-Life Weirdness
This thread exists to stock people up on random tidbits from the news and interesting real-life happenings that sparked gaming ideas. Anyone with an interesting observation, a link to an unusual photo, etc., is cheerfully invited to add to the pile. If you're a GM looking to rummage reality for things your fiction can try to top, welcome!
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04-18-2008, 08:58 PM | #2 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Real-Life Weirdness
Here's mine, from space.com:
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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04-18-2008, 09:07 PM | #3 | |
Join Date: Aug 2004
Location: Arizona
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Re: Real-Life Weirdness
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Two reasons for “evil” alignment, the idiotic notion that it somehow makes the PC “cool” or the doltish idea that it means that their character can do absolutely anything he or she wants. |
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04-18-2008, 09:31 PM | #4 | |
Join Date: May 2005
Location: Oz
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Re: Real-Life Weirdness
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There was a cooling trend from about 1940 to 1970, which was caused by particulate pollution, mostly sulphates from industrial smokestacks. It was observed in the 60s, its causes were discovered, remedies were applied, and the cooling had ended by 1972 when the journalists started making a flap. If you read that the next ice age was coming, that story started when a scientists said "I don't know whether this effect could trigger an ice age" and a journalist decided that "this effect could trigger an ice age" was simpler, less confusing, and more likely to make a good story. In no way does the existence, discovery, diagnosis, and remediation of particulate cooling between 1940 and 1970 show that atmospheric science is indecisive or unreliable, nor does it cast doubt on the observation that Earth is now warming as predicted by Arrhenius.
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 04-18-2008 at 10:57 PM. |
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04-18-2008, 10:49 PM | #5 |
Join Date: Aug 2004
Location: Arizona
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Re: Real-Life Weirdness
You have blinded me with science!
:-) Anyway global warming is junk science and/or myth and nothing you say will ever change my mind. So let's not drift the entertaining thread William created, ok?
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Two reasons for “evil” alignment, the idiotic notion that it somehow makes the PC “cool” or the doltish idea that it means that their character can do absolutely anything he or she wants. Last edited by Six_Gun_Sam; 04-18-2008 at 11:06 PM. |
04-19-2008, 07:04 AM | #6 |
Join Date: Aug 2006
Location: A Singularity At The Ends Of The Universe
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Re: Real-Life Weirdness
Whatever happened to that easiest ways to end the world thread? It had a link to 50 ways the world will end and it had some crazy stuff in it.
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Odds are after this is posted the thread will stop right here and stay that way for weeks until I lose track of it and it starts up again.... Thrender? |
04-19-2008, 07:12 AM | #7 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Real-Life Weirdness
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I think (scientific statement) is stupid, but let's not talk about science... If you do, then I will get very angry. That drive by slam is far more annoying that anything of substance you could have written... But let's not drift into petty arguments. ;) |
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04-19-2008, 07:18 AM | #8 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Real-Life Weirdness
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Hah! I kill me... but that's not enough to end the world... wait I am a solipsist, so I guess that would end the world. Ending the world is a vague title. Does it mean destruction of the planet, all life, or just us pesky humans? |
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04-19-2008, 10:09 AM | #9 | |
Join Date: Aug 2004
Location: Arizona
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Re: Real-Life Weirdness
Quote:
__________________
Two reasons for “evil” alignment, the idiotic notion that it somehow makes the PC “cool” or the doltish idea that it means that their character can do absolutely anything he or she wants. |
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04-19-2008, 10:18 AM | #10 |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Re: Real-Life Weirdness
This is the "Roleplaying in General" forum. I would appreciate it if posts remained gaming-related.
This is an interesting ruins site by the name of Nan Madol. It was a temple/palace complex. As potential gaming sites go, this one has the interesting feature that it's Venetian -- the sites are on artificial islands, separated by water channels! A series of constricted islands combines a limited amount of mobility with some of the aspects of a "ship in a bottle" game. And, of course, bordering the ocean means there's always the potential for something horrific to RISE UP FROM THE DEPTHS. Unless the players have diving equipment. (How else you gonna explore the sunken, flooded levels where the magical artifacts are?) I haven't been able to find much of a map. Here's one. |
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blueberry muffin, fermi paradox |
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