09-28-2020, 03:36 PM | #161 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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09-28-2020, 06:30 PM | #162 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Hua isn't in a great place to see if the flour will effected or not. There is a lot of effort being directed at fighting this fire, but it got a good start before people started fighting it.
Could I get some sort of roll from Daymar to choose the right person and moment to interfere with fire fighting effort on the flour end, especially from the perspective of damaging the fire? may I suggest SF(military), Spacer (at -2), or Psychology? Hua is moving laser cartridges when she sees Botha directing the removal of hydrogen bricks.
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09-29-2020, 04:14 AM | #163 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
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Savoir-Faire (Military) 3d6 <= 15 2 + 5 + 5 = 12 ... success Day also wants to see whether any armed personnel are involved in fighting the fire. If so, he is going to Suggest that "my sidearm is getting in the way, I better put it down", and then try to Filch it in the confusion.
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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09-29-2020, 01:11 PM | #164 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Daymar sees a few officers directing the fight against the flames, and suggests telepathically that they focus their efforts on saving life support and the laser emplacement. The effort to recover the food is slowed, and efforts won't be made to fight that part of the fire until the other two fronts are well under control.
After a hectic 20 minutes or so, the fire has done most of its damage. The compartments are sealed off, and oxygen is virtually eliminated from the troublesome areas, and a fire break between the effected brick rooms and other flammable storage areas has been created. Daymar receives loud bullhorn orders to report in. He and Pothi will be working on all the other plasma emitters on the port side of deck 19 and the underside of deck 21 and adjust them to compensate for the hot gasses that are streaming out of the ship. This is not his normal shift, but its all hands on deck, and hot gas venting into hyperspace is very much his and Pothi's job, along with a dozen or so others on the entire ship. You will all be working a long night. Quote:
*********************************************** Daymar doesn't know the timetable, but he's aware that other fires will be set off tonight as well. Hua isn't expecting the fires to be lit for another 100 minutes. With her fire-suit on, she's able to see her handiwork. The Hydrogen room she had hoped to aim at the food stores had ruptured in a different direction, due to the premature fire. The blast of hydrogen had instead blown an oversized hydrogen torch into the life-support compartment and the bulkhead, still effecting a good portion of the food. Somewhere between half and a third of the food stores were burned up, effecting the flour in about equal measure with everything else. A more conventional fire had scorched the surface of the food as well, and its unknown how much of the food is deeply baked. Of course, that food is also covered with ash and about to be exposed to the vacuum of space. Transportation and morale will spend a lot of time tomorrow trying to save it. With around 90 minutes before the next fires, an officer from the motive section approaches Hua, tells her the danger is over, and to find her buddy and hand in the fire-suit.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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09-29-2020, 07:31 PM | #165 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
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"Hi! I sprung into action back there. Sorry if I didn't meet up earlier." An acting roll to continue pretending I don't have advanced knowledge: Quote:
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09-30-2020, 03:51 PM | #166 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
Hua still has the fire-suit rolled up, and Botha gestures to it "You couldn't have saved one for me? You must have gone for a suit fast." She doesn't seem to be angry at not having a buddy for the fire, just annoyed. She has reported that Hua was not with her during the fire, but as Hua was found fighting it on the front lines, that won't be counted against her. The dance is well and truly over, so Botha suggests they go back up to their messhall on deck 2. Hua is keeping half an eye on the time, and is a little surprised when a fire alarm goes off a good quarter of an hour before it should.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! Last edited by ericthered; 10-02-2020 at 08:16 AM. |
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09-30-2020, 06:53 PM | #167 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
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Here's a Mechanic roll for his efforts (not sure if this would be against Stardrive or High-Performance Spacecraft, but they are both against 14). [104] 20-10-01 02:51:57 CEST Mechanic 3d6 <= 14 4 + 2 + 2 = 8 ... success
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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10-02-2020, 10:41 AM | #168 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
I decide to downplay things. "Eh, it's probably just embers or something from the last fire." I'll also keep my ears open to hear if there are any rumors going around yet (Savoir-Faire?).
Quote:
Quote:
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10-04-2020, 07:31 AM | #169 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Daymar hears the alarms for the other two fires, spaced out by about 20 minutes. Neither of them are nearly as close to the edge of the ship as the other two fires, so he doesn't get more work because of them. The timing feels off though: ideally all three fires should break out at the same time.
Hua also hears the alarms, with only one going off on time. Hua's not sure what caused the early alarm. She could have missed disabling an alarm, or someone could have noticed smoke while traveling by deck 17. The Rumors start immediately. There are lots of ideas:
Soon after the third fire alarm breaks out, the spacers are ordered into groups to search the entire ship for fires and fire hazards. Hua and Botha are assigned with a pair from the power section to search the middle aft port (back left) portions of deck 9. Hua gets some information about the fires as the night progresses. The fire on deck 17 had its alarm go off properly, and given how little fuel was in that compartment to begin with, its intact. The fire targeting deck 18 was mostly based on the compartment below the fire: deck 19. The fire came up through the hatches, and the food was severely damaged, destroying most of it, as well as severely damaging a laser emplacement and a food reclamation system. Daymar works at keeping the ship in hyperspace properly, and does a fine job. He and Pothi will look important in the next few days. Also, they will look very busy, and be very tired and stressed, and down 2 FP. In the morning, schedules are adjusted, and the dreadstormers know that the officers are meeting to discuss food rationing, psionic suppressants, the cause of the fires, and hunting down any dissidents or subversives hiding in their ranks. Breakfast is made from food reclamation pellets today: gritty stuff with the consistency of pet food. The Cooks do their best to make it edible.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! Last edited by ericthered; 10-04-2020 at 07:36 AM. |
10-04-2020, 09:57 PM | #170 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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