08-08-2011, 12:08 PM | #21 |
Join Date: Aug 2007
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Re: "Pure" historical roleplaying?
<shrug> I roleplay to get things I can not get in the real world. The Mongol version of the Iowa caucases doesn't qualify. Vampires probably wouldn't satisfy my objections.
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Fred Brackin |
08-08-2011, 12:16 PM | #22 |
Join Date: Oct 2005
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Re: "Pure" historical roleplaying?
It might make a better board game.
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An ongoing narrative of philosophy, psychology, and semiotics: Et in Arcadia Ego "To an Irishman, a serious matter is a joke, and a joke is a serious matter." |
08-08-2011, 12:49 PM | #23 | |
Join Date: Dec 2010
Location: Seattle
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Re: "Pure" historical roleplaying?
Quote:
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Seven Kingdoms, MH (as yet unnamed), and my "pick-up" DF game war stories, characters, and other ruminations can be found here. |
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08-08-2011, 01:17 PM | #24 |
Join Date: Oct 2005
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Re: "Pure" historical roleplaying?
Well, it fascinates me, anyway. For about a year, the fate of three civilizations waited on this power struggle. Armies crossed continents just so the major players could attend. And, despite the comparison to the modern American system, the whole thing could have featured suspicious hunting accidents, assassinations, dueling (and when these guys dueled, sometimes the weapon of choice was thousand-man cavalry formations) or even civil war. There was no constitution or body of laws governing proceedings, just a vague sense of tradition. Tradition which ruled out some of the more powerful and dominant factions, relegating them to kingmakers - unless one of them decided to abandon tradition and seize power.
At the same time, the whole thing is incredibly insular. These guys were brothers, and sons, and old friends of the family. Family feuds could erupt at any time. Batu was snubbed because although he'd brought the most wealth and land to the empire, his father had betrayed the family years before, tainting Batu and Kublai's reputations. The fate of continents could rest on who snubbed who at someone's wedding, or who owed what to someone's mom, or who took the best horse for a joyride at the age of eight. It's a little like squabbling family members showing up for the reading of grandad's will, only with armies camped out on the front porch. And, although we in the Western world know what the results were, no one really knows what happened at the event itself. There's no record of plots hatched, machinations foiled, angry words spoken. If one is willing to deviate from history, the field is wide open for interpretation. Goad a drunk brother into making a drunken threat, only to be back-handed and dressed down by Mom, and he looses prestige. Refuse to give an uncle one's fine horse and find yourself condemned to commanding ten men in Siberia.
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An ongoing narrative of philosophy, psychology, and semiotics: Et in Arcadia Ego "To an Irishman, a serious matter is a joke, and a joke is a serious matter." Last edited by Lord Carnifex; 08-08-2011 at 01:35 PM. |
08-08-2011, 03:41 PM | #25 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: "Pure" historical roleplaying?
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Or was that to obvious a comparison?
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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08-08-2011, 04:52 PM | #26 |
Join Date: Oct 2005
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Re: "Pure" historical roleplaying?
The incident I remember was pouring silver in the ears, but I'd have to look that up. When your religion forbids you from shedding a king's blood, but you wind up with superfluous kings, you have to get creative.
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An ongoing narrative of philosophy, psychology, and semiotics: Et in Arcadia Ego "To an Irishman, a serious matter is a joke, and a joke is a serious matter." |
08-08-2011, 08:13 PM | #27 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: "Pure" historical roleplaying?
Well they could always have just used a spare bowstring. I suspect they had a taste for creativity.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
08-09-2011, 07:54 PM | #28 | |
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Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: "Pure" historical roleplaying?
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08-10-2011, 03:14 AM | #29 |
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(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: "Pure" historical roleplaying?
"Pure" Historical Roleplaying, to me, is less interesting than Fantasy. And anyone who knows me, understands what I just said.
I'm sure there are a lot of people who really enjoy it, for the simulation, but I'd rather clean the toilet to give the cat a bath. If I had my choice of doing Romance of the Three Kingdoms as a historically-accurate game or not, I'd go with Ikki Tousen-style school girl lesbians, boobs and super-powers. Partially because I'm a pervert, but partially because it's AWESOME. If I were doing a wild west game, it would be more Cowboys & Aliens and less True Grit. If I want something that's historically accurate, I'll read a book. If I'm gaming, I want to do something that's fun. If you find PHRPGing fun, then by all means, keep doing it. But, I'd rather read about mecha, and super heroes and amazing abilities than researching what my 13th century character should be doing to fit into a historical game. And not get the plague. |
08-10-2011, 09:37 AM | #30 |
Join Date: Aug 2007
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Re: "Pure" historical roleplaying?
Let me add a note that I am virtually incapable of romanticizing the historical past.
A fantasy world where magic probably does "destroy the medieval economy" (as if a medieval economy was something worth preserving) is more easy to swallow.
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Fred Brackin |
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fantasy, historical |
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