03-25-2011, 09:04 PM | #11 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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Re: Inventing Languages in Settings
The closest I've come to inventing a language in a setting have been a couple campaigns where I tried to develop consistant naming conventions. In one of them, I devised a series of prefixes to names indicating noble rank and gender in an alien culture.
In another campaign, I decided that it was customary to give males long names that were mash-ups of shorter present-day names, such as "Collinjames" or "Tedwilliam". After a while, I realized that I had effectively doubled the trouble I had coming up with names for NPCs. |
03-25-2011, 09:43 PM | #12 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Inventing Languages in Settings
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* speech ways * building ways * dress ways * marriage ways * gender ways * sex ways * child rearing ways * naming ways * death ways * religious ways * magic ways * learning ways * food ways * dress ways * sport ways * work ways * time ways * wealth ways * rank ways * social ways * order ways * power ways * freedom ways To which I will add War Ways-and wonder why he missed such an important aspect of culture. In any case, a good way to make a language might be to go down this list and make up words that express a given culture's take on all of these.
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03-26-2011, 06:02 AM | #13 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Inventing Languages in Settings
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I've heard a statement (and it is not for me to decide how true it actually is) that, for example, the Japanese language is primarily written. As in, the written form is treated as the more 'important' one, and any statement that is supposed to look serious and/or truthful should be made in writing or print (e.g. when getting acquainted with someone, always give a business card, or at least write your name on a black board or the like). I also heard this is the reason why among those Japanese who do know English, a large number knows how to read/write at Accented/Fluent, but only speak at Broken. Conversely, Europeans* (and I guess Americans by extension) seem to focus on learning to speak, but not so much on writing (especially if there is no default between the writing systems). I think languages whose primary form is written look more exotic. * == Exception: programmers seem to handle foreign written grammar okay, syntax mostly okay, and spoken form not at all. :) |
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03-26-2011, 06:16 AM | #14 | ||
Banned
Join Date: Oct 2007
Location: Europe
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Re: Inventing Languages in Settings
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There's also the distinction between being a thief and a raider. Today theft is theft, violation of property rights is violation of property rights. Some people don't even discern between theft and robbery any more, but in some past cultures, the difference was that a raid was done openly and with the identity of the raider knowable (to the extent that there wee any survivors), e.g. "I am Kolbjörn of Lejre, and I am taking your silver and your women, because I am a stronger man than you (if you have a problem with this, come visit me in Lejre in a few days, so we can 'talk' about it. Ask anyone for directions, the know where my farm is)". A thief doesn't do that. He doesn't want you to know who he is. His whole modus operandi is based around other people not knowing he's the one that did it. Quote:
There's also the types-of-snow thing, a sort of extension of what I wrote above: What things do people in the setting discern beween? And what do they lump indiscriminately together? As far as I know, Old Norse had just one word for female slave (ambatt or something - träl was used only for male slaves), but it doesn't make sense to me that people didn't discern between young female slaves and too-old female slaves, so I've decided that the distinction is indicated by some kind of inflection or tone-of-voice thing. Probably the "girl" version of the word sounds lighter or higher-pitched than the "woman" version, even though they're spelled the same. In a society that didn't care much about age, or was just less age-obsessed (less of the discard-and-replace-with-a-younger-model), you might very well not get that. A very pacifistic anti-violence nevereverkill society might not discern between "to murder" and "to slay". In fact it can be argued that we live in such a society, whether it's Denmark, or just about any other European country (there could be exceptions somewhere for all I know), or the USA or Canada. Classical age Greece had a special world for free foreigners, free non-citizens, because they were a bunch of (often non-allied) city states, and so needed to distinguish between those who were citizens and those who were not. And they also had the word "barbarian", for non-Greeks, so to an Athenian, a man from Sparta was a foreigner but not a barbarian. In Iain M. Banks' "Culture" setting, the artificial (probably machine-designed) language Marain cannot discern between sexes. They have no words for "he" or "she", "his"/"her"/"its". Obviously it is possible to say that "Gurgeh is a man" or "Gurgeh is male", but not to casually indicate a gender just by the way one refers to a person, like I could write or say "in another thread, Brett Evill gave me the URL to his wiki" - now we know that Brett Evill is male. Marain is a made-up language, deliberately constructed to serve certain purposes. I strongly believe it's capable of great detail, nuance and flavour, and that the absense of gender-specific pronouns (a term I had to look up to make sure it's the right one) is deliberately engineered, because the Culture won't acknowledge that there's any valid need to discern between genders (at least in casual usage). I don't personally agree, but it does make sense in a society where most people are bisexual, and where it is extremely common for people to spend at least a few months or years as the opposite sex just try it (Gurgeh is seen as odd, in "Player of Games", because he's heterosexual and has never changed his sex). Bill can probably talk a lot about the Sapir-Worf hypothesis (and that might be very interesting), but I do think language often reveals something of culture, in the way there are - or are not - words for discerning between different things. What a given culture thinks - or has thought in the past - to be important, and what they find to be unimportant. |
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03-26-2011, 08:49 AM | #15 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Inventing Languages in Settings
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You mentioned words for snow. I recommend the essay "The Great Eskimo Vocabulary Hoax," in the book by the same name. It traces the history. Whorf made up "Eskimos" having seven different words for snow as a hypothetical example in a popular essay (I have the collection of essays on my shelves!); it was then picked up and exaggerated, "telephone" style, to twenty, fifty, hundreds. . . . Inquiries with linguists who actually know Inuit languages show that if you count distinct root words (in English, snow and snows and snowed and snowing and snowy don't properly count as five words!) that primarily mean "snow" (example: In one Inuit language, there is a word used mostly for snow, whose source is a word related to building or houses or something like that, because guess what?), you don't even get seven. And it isn't as if English had only one: we distinguish snow from slush, for example. Bill Stoddard |
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03-26-2011, 09:42 AM | #16 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Inventing Languages in Settings
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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03-26-2011, 09:45 AM | #17 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Inventing Languages in Settings
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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03-26-2011, 10:48 AM | #18 | |
Join Date: Nov 2007
Location: The City of Subdued Excitement
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Re: Inventing Languages in Settings
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03-26-2011, 11:01 AM | #19 | |
Join Date: Jun 2010
Location: Alsea, OR
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Re: Inventing Languages in Settings
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Japan and the US start emphasis on pre-reading skills about age 3-4, and actual reading about age 5. (Which, typically, is about the age that you get 90% of students having brains capable of decoding the symbology into sounds). Many European nations don't begin pre-reading skills until age 6-9, and actual reading until ages 8-10. By which point some 99% of children have brains capable of so doing. There was an entire chapter on this issue in one of my textbooks for my master's program. (Pre-reading skills: knowing the alphabet, being able to retell a story, being able to write the letters of the alphabet.) |
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03-26-2011, 01:25 PM | #20 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Inventing Languages in Settings
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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fantasy, grammar, inventing, language, pidgin |
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