03-04-2022, 09:48 AM | #11 | ||||
Join Date: Sep 2004
|
Re: GURPS: Amber
Quote:
As for the 24 hour fencing, I'm not sure how much fatigue it would require, put presumably it would more like paced running than sprinting. To get to 24 hour of paced running without any breaks you'd need 20+ FP. Quote:
A large man (300lbs?) with ST 30 (BL 180) is a .6 ratio, using the higher (.75) that's a x.7 distance multiplier for 21 yards on a one-handed throw. How large of a room are you envisioning (not snarky, necessary to figure out the math right)? Quote:
Later on Luke demonstrates pretty amazing ST wrestling Dalt, so I'm not sure how much later generations really lose. Quote:
Last edited by naloth; 03-04-2022 at 09:51 AM. |
||||
03-04-2022, 10:42 AM | #12 | |
Join Date: Aug 2007
|
Re: GURPS: Amber
Quote:
as for the car.... https://www.auto-data.net/en/mercede...utomatic-44708 ......this is pretty close to my best guess with a gross weight over 4000 lbs. There were bigger models. I believe the proceedure would be to combine the 10x BL maximum lift and move numbers (but without any extra effort). A 30 would have been enough for many cars but for thsi sort of thing i think you want a little more.
__________________
Fred Brackin |
|
03-04-2022, 11:34 AM | #13 | |
Join Date: Sep 2004
|
Re: GURPS: Amber
Quote:
For reference here's the lowest to highest ST for how the Amber game puts the relative ST of the Amberites we see doing things at (where min means whatever the default Amber ST is). These numbers are for comparison to say who's stronger but not a value for what they accomplish. Brand ST Min Fiona ST Min Caine ST Min - 25 Benedict ST 10-15 Bleys ST 15-35 Eric ST 15 Corwin ST 16-30 Flora ST 20-45 Julian ST 25-35 Random ST 25-50 Llewella ST 30-50 Dierdre ST 35-55 Gerard ST 120-253 Brand and Fiona should be significantly weaker than Corwin, so if we put the base at ST30, Benedict at 35, Corwin ST 40, that puts Random at around 45, and Gerard with 50+. (ST here being a combination of ST + Lifting ST.) Thoughts? Edit: Template Revision for Amber would be ST+10 / Lifting ST+10 (base 30), Any addition points of ST should be +1 ST and +1 Lifting (13 points/ea). If we separate future tiers by a nice gap of +3 (total 6), that puts Benedict at +12/+12 (total 34). Corwin would be +15/+15 (total 40). Random comes to +18/+18 (total 46). Gerard at +21/+21 (total 52). Last edited by naloth; 03-04-2022 at 11:45 AM. |
|
03-04-2022, 12:05 PM | #14 |
Join Date: Jul 2007
|
Re: GURPS: Amber
Maybe ST slowly grows with age? Merlin and Luke are probably 50 at most. (Though with differing time rates who knows?) While the elder Amberites are many centuries old.
__________________
-- Burma! |
03-04-2022, 02:15 PM | #15 | |
Join Date: Sep 2004
|
Re: GURPS: Amber
Quote:
On a different note, before I get into fleshing out more powers here's my general design philosophy. Amber, as a representative of order, will focus on imposing their will (changing things to suit them). Chaos will focus on adaptability (being able to handle a greater number of situations). |
|
03-04-2022, 02:43 PM | #16 |
Join Date: Aug 2007
|
Re: GURPS: Amber
Yeah, Oberon is half Chaos-born shapeshifter and half Divine Unicorn. His children (probably) dilute that with (mostly) Shadow-born human blood with each generation after that diluting it with more humanity. Though Merlin and Luke have some not very human blood too.
__________________
Fred Brackin |
03-04-2022, 04:18 PM | #17 | |
Join Date: Sep 2004
|
Re: GURPS: Amber
Quote:
|
|
03-04-2022, 07:22 PM | #18 | |
Join Date: Dec 2007
|
Re: GURPS: Amber
Quote:
|
|
03-04-2022, 08:02 PM | #19 | |
Join Date: Sep 2007
|
Re: GURPS: Amber
Quote:
But Zelazny was a very intuitive writer, just putting things down as he went along and trusting his ability to make it come out right. I doubt he had a bunch of rigid worldbuilding rules defined ahead of time (though he probably kept a bible just to keep continuity and remind himself of his inspirations). Last edited by Anaraxes; 03-04-2022 at 08:06 PM. |
|
03-04-2022, 08:04 PM | #20 | |
Join Date: Nov 2004
|
Re: GURPS: Amber
Quote:
|
|
Tags |
amber, campaign design |
Thread Tools | |
Display Modes | |
|
|