Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > In Nomine

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-26-2024, 02:21 PM   #1
xerxes
 
Join Date: Jul 2005
Default modifying the rules

So, I've been thinking of starting a campaign at some point in the future. I ran a brief one about 7 years ago and that was my main experience with In Nomine.

But, I'm thinking of changing some rules.

The books indicate that one must the Sorcery Attunement to practice sorcery. One must have 6 forces for such an Attunement to be attached to the individual. And, having 6 forces is also the requirement for being able to perform songs. But, Songs are so much better than sorcery. It does not seem to make sense to give the Sorcery Attunement to a human when they could simply be taught a variety of Songs.

[side note: I am assuming that any Attunement can only be attached to a being of 6 or more forces even though I did not see that specified in any book.]

However, I do like the idea of having sorcery in the game-world. So, I'm thinking of changing the rules such that an Attunement can be attached to a human of only 5 forces. The Attunement would be the only way that a 5-forcer could intentionally control their Essence.

Does that seem like a game-breaking change?
xerxes is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:23 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.