|
09-08-2016, 02:26 PM | #1 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
GURPS Dungeon Fantasy 19: Incantation Magic
In case you haven't noticed, we're a bit focused on Dungeon Fantasy at the moment. But while we create and illustrate this beautiful box set aimed at new players, we're just as committed to offering new options for you experienced gamers. And what better way to add a new twist to your game than with a completely different flavor of magic?In arcane matters GURPS Dungeon Fantasy 19: Incantation Magic introduces a new spellcasting system and the incanters who make use of it. Incantation magic is incredibly powerful and versatile, no more fatiguing than a thought, and allows for the creation of drinkable infusions and potent scripts. This flexibility comes at a cost, however, as incanters must prepare their spells in advance to avoid painfully long casting times. While incantation magic was inspired by Ritual Path magic, authors Christopher R. Rice and Antoni Ten Monrós have leaped far from that springboard, crafting a unique approach to spellcrafting designed from the ground up to fit your dungeon-delving campaign. For players, this supplement is a wealth of new options, particularly for those who want to wield magic but find static grimoires too restrictive. For the GM, it's a new source of arcane enchantments and magical enemies -- enemies who are terrifying if they know about the approaching heroes long enough in advance to prepare custom spells which target the delvers' weaknesses! With dozens of ready-to-use spells and clear, simple rules for crafting new ones, GURPS Dungeon Fantasy 19: Incantation Magic is the perfect way to add some spiritual spice to your game. (For the record, you can either buy this from Warehouse 23 now (see link below) or if you're pledging to the Kickstarter you may add $8 to your pledge and acquire this as an add-on, via Backerkit, after the campaign ends. Or if you're backing at the $250+ level, don't worry about it, as this supplement is included! Yes, that's right, "I Want It All" just got bumped to now give you $439 worth of stuff.) — Store Link: http://www.warehouse23.com/products/SJG37-0340
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} Last edited by PK; 01-05-2017 at 03:17 PM. Reason: Added Kickstarter info |
09-08-2016, 02:34 PM | #2 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Congratulations to Kuroshima and Ghostdancer!
|
09-08-2016, 02:40 PM | #3 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Thanks, this marks our graduation to full blown authors ;) It's been a LONG road, and we had to dodge a large OGRE on the way, but we finally got there!
|
09-08-2016, 02:44 PM | #4 |
Join Date: Feb 2009
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Can you give an example of how this differs from RPM and why someone who already has RPM moderately internalized would be interested?
|
09-08-2016, 02:49 PM | #5 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Quote:
Building the spells is very similar to building RPM spells though, so the experience will make it easy for you to pick it up. |
|
09-08-2016, 03:04 PM | #6 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
The net result is similar to Ghostdancer's "Effect Shaping" variant of RPM from Pyramid #3/66: The Laws of Magic, but adapted significantly to fit Dungeon Fantasy. For example, the concept of Greater and Lesser effects? Out the window. Gone. Unnecessary. Incanters are expected to make the laws of physics cry on a regular basis. :)
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
09-08-2016, 03:08 PM | #7 |
Join Date: Feb 2009
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Honestly I already think of Charms as Vancian spell slots in physical form, so removing the intervening step is cool
Does it do anything to help with the load out process? That I have found to be the RPM Achilles heel of pain |
09-08-2016, 05:15 PM | #8 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Quote:
Now I want to see a dungeon crawl with as many types of spell systems in it as we can fit.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
09-08-2016, 03:05 PM | #9 | |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Quote:
Its Effect based, includes Alchemy (Using duration rather than conditionals), does away with Greater/Lesser effects, and I forget the rest. Edit: Late to the party. Congrats to both authors! Looks like a solid book.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
|
09-08-2016, 08:47 PM | #10 |
Join Date: Feb 2007
|
Re: GURPS Dungeon Fantasy 19: Incantation Magic
Hell yes! This one looks like a beauty. Thank you very guys! :)
__________________
GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
Tags |
dungeon fantasy, fantasy |
Thread Tools | |
Display Modes | |
|
|