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Old 07-29-2021, 03:36 AM   #9
ajardoor
 
Join Date: Jun 2010
Default Re: Ideas Are Easy

Squares in the Spring: It is just entering the season of Spring in the big city, and the player characters have been tapped to investigate a new serial killer. The murderer's trademark is using some kind of square or rectangular projectile, fired like a bullet, into his victims. The prep has dug out the usual custom projectile after firing it, no doubt to avoid leaving behind traces or tool marks - only the square shape of the shot remains. The killer's victims have thus far been eclectic (no pattern in age, race, gender or appearance) and unrelated to one another. However, one young forensics tech has noticed that the DNA results from each of the victims comes back reporting the same abnormal findings - some weird mutation in the "junk" DNA that no-one in the lab has ever seen before...

Hagiography for Beginners: The player characters find church documents from many hundreds of years ago that supposedly record the miracles of until-now-unknown Saint. The player characters may turn them into the church and get roped into the official investigation of the records. Are they faked? Were the miracles genuine? Just what happened to that Saint all those years ago? And why are mysterious stalkers aggressively coming out of the wood-work to destroy the records and suppress the investigation?

Murder is Meat: A bizarre series of weird murders are plaguing the town - people are suddenly going insane, butchering other people and eating the corpses. At first, the sudden cannibalism was attributed to psychotic breaks, but the incidents kept mounting up. Theories as to what is causing this include the newly unearthed mummy's tomb archaeological dig just outside town unleashing a curse, a new disease caused by that fancy new (and untested) pesticide the local farmers adopted, and psychic commands implanted by alien invaders. The player characters will start by fighting off mad man-eaters and finish the adventure by confronting the source of the insanity.

Ghosting Us: The PCs are all ghosts haunting a big fancy old place rich in necromantic energies. The PC ghosts engage in slice-of-life sitcom antics, ala a ghost version of What We Do in the Shadows. They navigate a web of bumbling necromancers, hammy caretakers as played by Jack Nicholson, rival dead people, darn kids breaking in on a dare, mediums who won't getting possessed by you, true crime and horror podcasters/youtubers looking for content, historians looking over the place for preservation reasons, and the people who actually live here. The ghosts need someone to move parts of their bodies or some other anchor, if they want to leave the haunted place and handle matters outside.
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Last edited by ajardoor; 07-29-2021 at 04:03 AM.
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