Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-02-2016, 06:38 PM   #1
VariousRen
 
Join Date: Apr 2015
Default [Sorcery] Super Mount Ally Question

A sorcerer in my game is looking to create an insubstantial mount that he can ride, mainly as a replacement for a physical mount that needs to be fed on long trips. We made it up as an ally and everything seemed good. A problem arose when we were thinking about the same idea scaled up, a mount that gives HUGE amounts of move, or flight, insubstantial, Force field DR, and so on. Should the rider have to buy those abilities as well with the granted by ally limitation? Should there be an additional limitation because you have to be on the mount and not just have the mount summoned?
__________________
I run a low fantasy GURPS game: https://www.youtube.com/channel/UCdo...YLkfnhr3vYXpFg
World details on Obsidian Portal: https://the-fall-of-brekhan.obsidian...ikis/main-page
VariousRen is offline   Reply With Quote
 

Tags
mount, question, sorcery, spell


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:01 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.