08-17-2020, 03:28 PM | #11 | |
Join Date: Oct 2005
Location: Göttingen, Germany
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Re: Reputation / Popularity
Quote:
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08-17-2020, 03:32 PM | #12 |
Join Date: Oct 2005
Location: Göttingen, Germany
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Re: Reputation / Popularity
Thanks a lot! It seems that is the answer to my 1st question as other agreed, too :)
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08-17-2020, 03:36 PM | #13 |
Join Date: Oct 2005
Location: Göttingen, Germany
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Re: Reputation / Popularity
Good point, I would agree, the "quality" regarding the result of the reputation is not the same as the "quantity" of people affected, it seems obvious that 10 nobles in most cases would be a more powerful resource (offering more options, more impact) than 10 lower class citizens for instance. Of course not always though, it depends.
Last edited by OldSam; 08-17-2020 at 03:41 PM. |
08-17-2020, 08:34 PM | #14 |
Join Date: Feb 2016
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Re: Reputation / Popularity
Thank you. It does require a little bookkeeping from the GM (keeping track of all of the reputation effects), and I would suggest differentiating between individual reputation and group reputation in supers settings.
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