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Old 10-03-2013, 09:54 AM   #121
DarkForce
 
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Default Re: Day 1:OCC

If you are gonna try to fix the fence you can't do that today. You are going to have to wait till tomorrow. All the stuff you wanted to do took up the day. So unless you want some more dialouge, that is it on time for this day.
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Old 10-03-2013, 12:45 PM   #122
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Default Re: Day 1:OCC

cool by me
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Old 10-03-2013, 01:00 PM   #123
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Default Re: Day 1:OCC

Fine by me but we still need to figure out the night watch.
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Old 10-03-2013, 02:28 PM   #124
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Default Re: Day 1:OCC

WE should focus on the break in the fence the first night. Where is the barbed wire missing? Over the break in the fence?
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Old 10-03-2013, 02:38 PM   #125
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Default Re: Day 1:OCC

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Originally Posted by Skullcrusher View Post
WE should focus on the break in the fence the first night. Where is the barbed wire missing? Over the break in the fence?
None of it missing but some of it is broken/snapped off. The chain fence is loose or come apart. some of it has fallen over.



the barbed fencing is not actually gone it is just on ground. like it was knocked off.

like this

http://securityrisk.ca/wp-content/up...link-fence.jpg
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Old 10-03-2013, 03:21 PM   #126
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Default Re: Day 1:OCC

Dow e ahve time to pick the fencing that has fallen over and reattach it? We cna get Greg's lazy ass kids to help.... :)
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Old 10-03-2013, 06:35 PM   #127
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Default Re: Day 1:OCC

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Originally Posted by dchsknight View Post
None of it missing but some of it is broken/snapped off. The chain fence is loose or come apart. some of it has fallen over.



the barbed fencing is not actually gone it is just on ground. like it was knocked off.

like this

http://securityrisk.ca/wp-content/up...link-fence.jpg
Hum it's not going to do us much good like that. Also, I get the feeling our group is not going to be very coordinated this first night. :P

Greg can probably rig a noise trap pretty quickly but I don't know how much good that will do us...

Does the garage have ground level windows? (I'm thinking we might park our vehicles inside, holeup for the night and just leave tomorrow if the compound gets infested.)
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Old 10-04-2013, 06:12 AM   #128
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Default Re: Day 1:OCC

I think we can make it work. There is no indication those things an climb. I think if we get the fences that have fallen in fixed first we should be good against zombies..the barbed wire is for people. Did you send us that illustration to showthe condition of the fence or what the brackets look like for the barbed wire?
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Old 10-04-2013, 10:33 AM   #129
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Default Re: Day 1:OCC

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Originally Posted by Skullcrusher View Post
I think we can make it work. There is no indication those things an climb. I think if we get the fences that have fallen in fixed first we should be good against zombies..the barbed wire is for people. Did you send us that illustration to showthe condition of the fence or what the brackets look like for the barbed wire?
There is a photo link in my last post...

and the garage has normal height windows but they are a little dirty. Cliff was nto the cleanest man int he world.
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Old 10-04-2013, 11:19 AM   #130
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Default Re: Day 1:OCC

so what your saying is the way the picture looks is how the fence looks?

if that is the case we need to do what Greg says and take refuge in the garage....boared up the windows and wait out the night. If things aren'ta complete cluster %^$# in the morening we should fill up as many gas cans as possible take as much as we can in the plow and suv (guns, food alcohol, a generator if there is one and get out. I am going to have Trent look for the bunkr on the premises...or signs that there might be one...hopwever he ain't the sharpest tool in the shed.
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