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#1 |
Join Date: Nov 2007
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Looking over the "Infinite Worlds" setting, I noticed a subtle assumption..very necessary for playability, and consistant with various time and alternate worlds stories throughtou the genre. The Conveyors use the planet as their fixed "Here" despite the fact that Earth is in difeerent positions at different times. All well and good.
One Pyramid article included the assumption that this holds true in low Earth orbit...also good and gamable. But...suppose the projector/conveyor is more distant? If on the moon, or another body with a large gravity well, it would make sence that this would still apply. Now, put the conveyor in an extreme Earth orbit, say twice as far out as the moon. Now what? Or worse, on a low energy trajectory betwen Earth and Mars. What happens if IT makes a sub-quantum jump? Where is "Here?" The 2 planets aren't in the same relative positions at a different time..what's the anchor? Is the sun enough of an anchor, or will these travelers find themselves in interstellar space, since the sun has moved over the centuries? I'm contemplating the possibility of an interplanetary craft that's also a conveyor, so I need input on the ground rules of the science before I implement it.
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#2 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#3 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Like Andrew says, you can more or less make up any rules to it you want - the mechanics of the conveyors/projectors haven't been worked out in any greater detail than needed for the setting.
That said, I'd probably have a conveyor keep its relative position to the nearest significant gravity source when worldline-jumping in space, just for consistency, and because I really don't feel like bothering with a whole bunch of rigmarole of going to a specific empty point in space and performing a bunch of calculations in order to end up in Martian orbit in the destination timeline. I want to get into Martian orbit in the starting timeline, and end in Martian orbit at the destination. If you want some technobabble to explain why it works that way, how about this: conveyors and projectors, in order to move between timelines, orient themselves on the quantum signature of the nearest large gravity source. Then they regress the quantum signature back to the desired divergence point, then follow the divergent signature back up to the local present in the destination timeline. Since it's the quantum signature of the large body that you're locked onto, you always arrive in the same relative position, even if the signature has moved relative to other signatures in the destination timeline. I'd even allow someone to get fancy and try to lock onto a signature other than the nearest large body - I'd just make the Electronics Operation (Parachonics) roll to work the conveyor/projector be at -8. So, if you were really desperate to get off-planet, you could lock your conveyor onto the quantum signature of the Sun, and then jump, trusting in Earth's relative motion to carry it away from you in the destination. Hope you packed some vac suits... |
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#4 |
Join Date: Nov 2007
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I know it's not science, but superscience. I'm trying to get some ground rules in place, with some simple technobable, BEFORE the Saint Brendan leaves the surface of Earth. Both the "truth" and possible incorrect theories that may be locked onto.
I like the idea of locking onto the quantum sign of a different gravity source, with penalties...how much of a penalty depending on how massive and how far away. Of course, if that gravity source isn't there at the other end, all bets are off. More ideas would be most welcome...Thanks!
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You can acomplish a lot with a kind word, but you can acomplish a lot more with a kind word and a vicious left hook. |
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#5 | |
Join Date: Aug 2005
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That is an advantage centrum has, they can use the same jump calculation over a much larger area. |
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#6 | |
Join Date: Sep 2006
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EDIT: and maybe even find out that our deserted, cold Mars is a hellish exception among hundreds of lush Mars-echos inhibited by advanced tripod conquerors in different stages of their history, and their billions of human slaves... Last edited by Onuryn; 10-23-2008 at 12:10 PM. Reason: added possibilities |
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#7 | |
Join Date: Nov 2007
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But a point in solar orbit is less certain...do you arive in the same spot relative to Earth, even if it's in a different part of its orbit? Or at the same point relative to the sun...which could be much closer or more distant from Earth. Or, even worse, do you arive at the same place relative to the galaxy, which could be in interstellar space if the sun's moved enough.
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You can acomplish a lot with a kind word, but you can acomplish a lot more with a kind word and a vicious left hook. |
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#8 |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Try this for pseudotechnobabble:
The divergence point between any two timelines isn't just a point in time, it's a point in space-time -- a place and time where some event first resolved differently between the conveyor's current and target timelines. In the conveyor's current reference frame in its starting timeline, there is a historical path from that event to the conveyor. It will arrive in the target timeline at the endpoint of a similar path, the image path being the one with the least possible distortion; usually, in Earthlike timelines, so near to the same apparent spatial point relative to the Earth's gravity well as to be nigh indistiguishable. The difference is significant mainly when dealing with timelines where the time flow rate is significantly different, or where space has different definition (such as the moon running around the Earth in a crystal sphere, or the plane bending under the weight of too much poetry). |
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#9 | |
Join Date: Dec 2007
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#10 | |
Join Date: Mar 2005
Location: The deep dark haunted woods
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Interstellar space can be very interesting - in the Chinese curse sense. |
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