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#21 |
Join Date: Jan 2005
Location: Freiburg i. Brsg., Germany
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Well, I'm here as well, but very, very busy to please my Dominican - or Asmodean(?) - masters. It's cutting into my gaming time-possibilities quite harshly.
Although before getting a 2nd Edition - as nice as that were - I'd prefer my Major Superiors to become completed. I'm so curious for an extended writeup for Jean, Jordi, Marc, Kronos and Saminga in particular. Minor Superiors just don't hold the same meaning to me, especially since you always get the feeling that these "deviations" from the baseline are "stealing the spotlight" from the important players... And now I have to get back to helping Marc's Word flowing smoothly through the Symphony. Yours, M.
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"In matters of grave importance, style, not sincerity, is the vital thing." (Oscar Wilde, "The Importance of Being Earnest" , act 3) |
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#22 | |
Join Date: Sep 2007
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The trickiest part (from what I read) is coming up with an image (text, typeface, colors, artwork if any) for the spine, which isn't included in the PDFs. |
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#23 |
Join Date: Oct 2009
Location: Boston, MA
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I poke my head into this forum every few weeks. Hello!
I took a break from running In Nomine for a long while to play a bunch of other games and learn about other systems, hoping I'd come up with my own personal "In Nomine 2nd Edition." Tinkered with a bunch, but haven't come up with anything usable beyond tiny hacks of wee games that handle the game well for one-shots, but not really for advancement. I also ran about a year of Urban Shadows as-written, though, and was really impressed with how elegantly it handled some things I think In Nomine was going for but kind of missed, like forcing you to get into the muck with disparate factions, and making corruption actually extremely tempting. Make up a few different angel/demon playbooks with dissonance conditions as corruption triggers (and a note that you just change playbooks when an angel's corruption meter fills up), change the factions to heaven/hell/mortal/ethereal, and you have a pretty workable In Nomine game. I'd miss the d666 interventions, though. :) |
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#24 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Linotype: https://www.linotype.com/277811/skre...ps-family.html Fonts.com: https://www.fonts.com/font/t-26/skreech-caps/regular As for images, I don't know whether the art at http://www.sjgames.com/in-nomine/artwork/ is available for printing, or just for viewing online on the SJGames website.
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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#25 |
Join Date: Oct 2009
Location: Coggon, Iowa
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I try to pop into this forum every couple of weeks myself and see what the chatter is, if any.
I also have all of the books but struggle to get my group to play this game. The ideas are interesting what is presented, my players see the lack of support on this game as a definite deterrent. Also with new games, Urban Shadows, and the english release of Kult they feel that the game is not worth investing in. Kind of sad since I actually enjoy this system and mechanics. |
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