06-29-2021, 09:54 PM | #13 |
Join Date: Mar 2013
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Re: Sensible negotiations
I've found this sort of behavior in games where the characters are afraid of asking the gm for the fair price and they try to role-play a haggling session without this information.
In my games I will usually tell the players the parameters of the things they are buying and selling, if their characters are from the area. Sometimes even if they can observe buying and selling. Especially if the characters have the Merchant skill. I agree that if the pc's insist on trying to haggle without this information, the merchant would throw them out.
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Tags |
bargaining, merchant, negotiations, social engineering |
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