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#1 |
Join Date: Jun 2010
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Okay, I have a concept for a villain's gimmick; he gets bonuses against people who have deliberately harmed him or failed to help him after he did a favour for them. So he starts every encounter with a hero by helping them out with some problem, and let them take the first shot, to get the bonus. If the villain takes the first shot deliberately, he doesn't get the bonus. These bonuses apply to spellcasting rolls (any system of magic) and the mundane rolls that benefit from High Purpose (think Slay Demons or Slay Undead from Dungeon Fantasy).
Can someone think up stats for this kind of thing? Advantage? Perk? Just a special modifier system? Thoughts? |
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#2 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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I would simply go with levels of Talent for this, with an Accessibility limitation. "Only applies against people who deliberately harm him or whom he has helped and hasn't reciprocated" seems like -50% to me. So just buy the level of Talent you need to get the bonus you want, apply that limitation to it, and you're good. For these purposes, I'd treat limited Talent as separate from unlimited, and allow you to buy levels that exceeded the normal +4 cap.
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#3 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Sounds suspiciously like Higher Purpose.
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#4 |
Join Date: Feb 2007
Location: New York City
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#5 |
Join Date: Sep 2007
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Higher Purpose (Retribution).
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#6 |
Join Date: Jun 2010
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What is the point cost of the traits?
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Tags |
powers, thaumatology |
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