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#31 |
Join Date: Jan 2010
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#32 |
Join Date: Jun 2010
Location: Dreamland
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Rapid fire isn't being used in the gurps term here. The best way to hit someone with high resistance is to hit them with different abilities that lower resistance; IQ penalty with Will resist, Will penalty with HT resist, etc. Just keep attacking them until you find the weak one.
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#33 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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I didn't mean the literal RoF enhancement, but indeed any sort of way that provides multiple QCs. (Malediction Aura and Rapid Strikes? Yes, please.)
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#34 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Removing the Rule of 16 encourages improving your roll further. Whether it is good or bad is the question that defines whether removing it is desirable for a given GM.
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#35 |
Join Date: Jan 2010
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The way I see it removing the Rule of 16 creates a problem without solving one. A group of low powered characters using Maledictions will still take advantage of effective Rapid Fire on a target. In fact hitting twice with skill 16 might be better than hitting once with a skill of 17 or 18 anyway.
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#36 | |
Join Date: Sep 2004
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#37 |
Join Date: Jul 2005
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Resistance rolls suggest spell targets stand a chance when targeted with the forces of magic... Which is hardly a given in the multiverse...
If I can turn flesh to stone, what does it matter that you have a robust (but mortal) constitution ( ie HT)?
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Villain's Round Table |
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#38 |
Join Date: Feb 2005
Location: Berkeley, CA
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I don't think you can combine malediction with aura either; malediction always requires a Concentrate maneuver.
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#39 |
Join Date: Dec 2007
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The ability to turn flesh to stone could just as easily be represented with an excessively powerful cosmic innate attack. It just means you leave a different kind of corpse.
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#40 | |
Join Date: Jul 2008
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Or if it's supposed to be basically impossible to resist, stack the necessary modifiers so that no setting-appropriate entity has the stats to have a shot at making the roll.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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rule of 16 |
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