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Old 11-27-2022, 10:20 AM   #21
Fred Brackin
 
Join Date: Aug 2007
Default Re: TL 9-10 air combat in the "Caliph" setting

Quote:
Originally Posted by Rolando View Post
the danger of introducing cheap reactionless is not air cars or air bicicles, but having cheap reactionless means someone in a garage (maybe a big one with some extra funds, but still relatively small and cheap) may make an automated WMD.

An almost solid armor missile with ablative heat shields to enter atmosphere and reactionless rockets plus small fusion engine will do. It may be done small enough and maybe with stealth to help it get close.

You may make a few dozen of them if you want a serious threat.
Nope. They need to have lots of stealth and electronic warfare stuff before they are serious threats rather than just theoretical ones and you don't make state of the art stealth in a garage.

Also, UT for 4e might allow "small" fusion power plants but Ve2 doesn't. Spaceships largely disallows stealth for fusion engined craft.
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