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Old 12-09-2018, 11:15 PM   #19
Join Date: Aug 2018
Default Re: New perks part 2 - combat perks

Originally Posted by Bicorn View Post
Last Legs (Physical)

When you would fall unconscious you may take a point of long-term fatigue to remain conscious for 1d turns, during which you can still act. Wound penalties still affect you normally. Once this duration runs out, it cannot be extended further with this perk.
Would this be reset and re-usable once you fell unconscious and regained it somehow? What if you end up using that extra time to cast a regain-consciousness spell which is triggered by your falling unconscious?

This reminds me of this one Barbarian perk except I think it was 2d turns and it was triggered by imminent death not imminent unconsciousness, so that would be one point of comparison. That would take resurrection to reset so it wouldn't be as valuable.
Plane is offline   Reply With Quote

combat, perks

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