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Old 06-23-2011, 03:05 PM   #11
mlangsdorf
 
Join Date: Aug 2004
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Default Re: Martial Arts for Wizards

I like Smallsword and Small Buckler on some wizards, especially artillery specialists. It's nice to have something to Block with when the meteoric iron arrows are inbound, and learning Parry Missile Weapons is way too expensive.

Quarterstaff is traditional and useful, but there's nothing wrong with Parry+Retreat for fencing weapons against a single attack, especially when you've get a bonus for shield DB.
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Old 06-23-2011, 03:54 PM   #12
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Default Re: Martial Arts for Wizards

Also several spells that require touch work great in combat through a staff or wand.
But I prefer Quarterstaff, though wands or shields or fencing weapons good too.
Really depends on the ability and personality of the Wizard.
Shields can be good for defending against ranged attacks as mentioned above and can be stood up against a tree to let the power stone in it recharge when camping.
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Old 06-23-2011, 04:06 PM   #13
David Johnston2
 
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One notes that sport and art martial arts would work quite well for a wizard who just wants to deliver a touch.
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Old 06-23-2011, 04:39 PM   #14
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Default Re: Martial Arts for Wizards

Adding buckler to any of the stickfighting martial arts would be excellent. Le Canne de Combat suggests you might use Rapier with it.

Too bad you can't get a technique mastery that would allow you to touch at +4 to skill. I suppose you could build a specific technique, but that might be too munchkin-y.
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Old 06-23-2011, 04:56 PM   #15
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Default Re: Martial Arts for Wizards

Shortsword or smallsword and buckler seem to be good combos to me. Secondary skills include knife, brawling and wrestling.

This way you can enchant the buckler and get as good or better defenses than the staff guy.

Using a baton with wither of the above skills and the staff spell is also a solid choice.

Given an option I tend to like smallsword as casters tend to be lightly armored and the extra +2 on a retreat is very nice is said wizard is pressed into hand to hand somehow.
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Old 06-23-2011, 05:17 PM   #16
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Last campaign my group played (it was in 3e) we handwaved that you could put concentrate as a maneuver in your combinations.

So wizards were able to cast a lvl 21 spell, feint, and then unleash it at the enemy throath with their staff.

There was even an elf that buffed his arrows and before he shot them, fire arrows, eletric, you know ...
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Old 06-23-2011, 06:25 PM   #17
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Default Re: Martial Arts for Wizards

Staff (for the parry bonus and reach) and anything using a fencing skill (for the retreat bonus) seems good.

Otherwise, anything which was a backup style historically should work well. Things like single sword, sword and buckler, sword and dagger. Even a big knife or a small axe might work ... just not as well as a fencing weapon, a staff, or a balanced weapon and shield.
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Old 06-23-2011, 06:36 PM   #18
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Quote:
Originally Posted by Asta Kask View Post
So, wizards are usually not expected to fight in close combat.
There are quite a few fictional examples I can think of where this isn't true. Anastasia Luccio, Gandalf, Kvothe...
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Old 06-23-2011, 10:06 PM   #19
Fwibos
 
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Default Re: Martial Arts for Wizards

Buckler wouldn't be good unless you can ignore hand gestures. Better off with a small shield. So I'd still go with Le Canne de combat. i worked soothing up with feints and targeted attacks to the hands, arms, and legs, and body control spells.

With pain and spasm, one doesn't need disarm, and with death touch, one doesn't need heavy damage.

It's tactics revolve around gaining time to cast spells while defending oneself. Knockign an opponent back, tripping them - anything to slow the opponent down. It uses Ruses to take advantage of a wizards typically higher IQ.

I don't think it's useful for a 100 point character unless they hyper specialize, but it was still a fun exercise.
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Old 06-23-2011, 11:58 PM   #20
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But sometimes the stars align in a certain way and that minotaur barbarian is headed your way.
Some sessions, the dice get Bruno, and some sessions, Bruno gets the dice. :)
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