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Old 08-12-2013, 06:50 PM   #1
RogerBacon
 
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Default Where are teh hearing modifiers for range?

I know the contest to hear an invisible opponenet is Hearing-2 vs Stealth but what about range? Hearing someone moving next to you is very different than hearing them at 20 yards. Where are the hearing modifiers for range?
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Old 08-12-2013, 06:53 PM   #2
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Default Re: Where are teh hearing modifiers for range?

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Originally Posted by RogerBacon View Post
I know the contest to hear an invisible opponent is Hearing-2 vs Stealth but what about range? Hearing someone moving next to you is very different than hearing them at 20 yards. Where are the hearing modifiers for range?
You would use the speed/range table.
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Old 08-12-2013, 07:03 PM   #3
sir_pudding
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Default Re: Where are teh hearing modifiers for range?

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Originally Posted by RogerBacon View Post
Where are the hearing modifiers for range?
p B358 with the other rules for Sense rolls.

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Originally Posted by Sunrunners_Fire View Post
You would use the speed/range table.
Not according to the RAW. It's +1/-1 for each step closer/farther on the Hearing Distance Table.
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Old 08-12-2013, 07:10 PM   #4
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Default Re: Where are teh hearing modifiers for range?

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Originally Posted by sir_pudding View Post
p B358 with the other rules for Sense rolls.

Thanks. I can't believe I missed that. One follow up. "Walking quietly" or normal movement isn't on the chart. Would that be like leaves rustling?
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Old 08-12-2013, 07:11 PM   #5
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Default Re: Where are teh hearing modifiers for range?

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Originally Posted by RogerBacon View Post
Thanks. I can't believe I missed that. One follow up. "Walking quietly" or normal movement isn't on the chart. Would that be like leaves rustling?
That's what I use, yes.
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Old 08-12-2013, 07:15 PM   #6
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Default Re: Where are teh hearing modifiers for range?

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Originally Posted by sir_pudding View Post
p B358 with the other rules for Sense rolls.


Not according to the RAW. It's +1/-1 for each step closer/farther on the Hearing Distance Table.
Bah. This is what I get for answering without opening the books first. My bad.
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Old 08-12-2013, 07:29 PM   #7
Kallatari
 
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Default Re: Where are teh hearing modifiers for range?

While not RAW...

In a quick pinch - which is most of the time when I'm GMing - I use a modifier for the noise level of +0 at 60 db, with +/-1 per +/-10 db (e.g., +1 at 70 db, or -2 at 40 db), then apply one half the normal Range/Speed Table penalties.

The results are, in my opinion, close enough to the official rules to not unbalance the game any, and run smoothly under the same table master Range/Speed Table as everything else.

But if you want official, as previously mentioned, p.B358
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Old 08-12-2013, 07:41 PM   #8
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Default Re: Where are teh hearing modifiers for range?

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Originally Posted by sir_pudding View Post
Not according to the RAW. It's +1/-1 for each step closer/farther on the Hearing Distance Table.
Though using the range/speed chart probably produces better results than the hearing distance table.
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Old 08-12-2013, 07:54 PM   #9
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Default Re: Where are teh hearing modifiers for range?

There are also more detailed hearing penalties in gurps mysteries. Idhmbwm at the moment , but I'll try to post the pg reference tomorrow.

[EDIT]GURPS Mysteries, pp. 46 and 47 have more detailed hearing penalties:
Quote:
Sound is more complex. Use the range
table, but add a further -1 per 100 yards
over 300 yards.
There are also a bunch of tables that offer further bonuses and penalties based on the volume of the sound, ambient sound, etc. Overall, if you want more detailed Perception rules, check it out.
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Last edited by Humabout; 08-13-2013 at 06:07 PM.
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Old 08-17-2013, 02:51 PM   #10
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Default Re: Where are teh hearing modifiers for range?

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Though using the range/speed chart probably produces better results than the hearing distance table.
Does it? I haven't had any problems with it, basically ever.
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