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Old 02-08-2021, 09:59 AM   #1
oneofmanynameless
 
Join Date: May 2012
Location: New Hampshire, USA
Default Climbing "Dyno" Jumps

Something I've been wondering about for a long time is whether the climbing speeds include things like the sort of jumps that skilled climbers sometimes do, or if it's possible to accelerate climbing speed with a good jumping skill/super jump? (Although it would make it considerably more exhausting.)

Like, would you allow someone to make a running high jump (presumably with a better jump height due to the jumping skill) to catch a hand-hold that normally would have been out of reach (with climbing). Climb up a few feat then dyno up to another handhold however far their high jump would allow?

This sort of jump-then-cling-jump-then-cling action could result in a much faster climbing speed than those in the basic set, especially for those with a really good jumping skill, high basic move, or super jump. (Although it would also be way more exhausting then normal climbing.)

This seems like it would be more common with parkour then any sort of extended climbing activities. But I am neither a parkourer or a climber so that's just a guess.
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