01-19-2022, 09:46 AM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Pricing swords for utility
Swords are very expensive in DFRPG. This is realistic - making a good sword is difficult... but since when has DFRPG been about realism?
So I arbitrarily divided the prices for swords by 5 to make swashbucklers and sword-users in general more viable. What do you think? Bastard Sword: $150 Broadsword: $120 Cavalry Saber: $100 Cutlass: $100 Estoc or Tuck: $100 Falchion: $100 Falchion, Large: $125 Falchion, Small: $80 Greatsword: $180 Katana: $130 Katar, Large: $80 Longsword: $140 Long Knife: $60 Rapier: $100 Rapier, Edged: $200 Rapier, Light Edged: $140 Rapier, Light: $80 Saber: $140 Shortsword: $80 Smallsword: $80 Smallsword, Dress: $60 What do you think? Note that swords are still pretty expensive. Strictly speaking they are not priced by utility - that would require work to figure out utility - but it's closer to utility compared to axes and spears than standard DFRPG.
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01-19-2022, 10:02 AM | #2 |
Join Date: Feb 2009
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Re: Pricing swords for utility
Now they are cheaper than Dwarven axes but are more easily fast drawn so not sure this is a good idea
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01-19-2022, 12:11 PM | #3 |
Join Date: Dec 2015
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Re: Pricing swords for utility
What Kalzazz said, it would definitely be unbalanced. I've let a half orc knight get away with 'cheap' arms and armor before, after the basic set weapon modifier and with the caveat that it is obviously goblin made, crude and prone to breaking (with a reaction penalty from civilized folk too, and a harder time getting into towns). CF -0.4, I wouldn't alter the base prices.
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01-20-2022, 10:25 AM | #4 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Pricing swords for utility
you should be looking at dwarven axes to see if the costs are right.
Do swords still have changed behavior for being fine? that would effect the price as well.
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01-21-2022, 07:49 PM | #5 |
Join Date: Aug 2013
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Re: Pricing swords for utility
I'm not a fan because it makes everything cheaper: Fine Balanced Silver-Coated Broadswords ($1,080, from memory if it is +2 CF, +4 CF, and +2 CF) are now relatively inexpensive in comparison to everything else and probably becomes the de rigeur starting gear. It also seems odd--there's a lot more metal in a sword than in an axe, so having a broadsword cost only 2x as much as a throwing axe seems off.
If a dwarven axe costs $250, it seems odd that a sword (which can do cutting and impaling) that does not need the dwarven property costs half as much as a dwarven axe. Rather than tinker with the sword costs, just give starting characters more money. |
01-22-2022, 05:55 PM | #6 |
Join Date: Jul 2017
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Re: Pricing swords for utility
I made the default starting wealth for one of my campaigns $5000 rather than $1000. I think it worked okay. There are a number of things I would do differently if I rebooted that one, but I'd probably leave starting wealth there.
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01-23-2022, 07:09 AM | #7 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Pricing swords for utility
That's a good alternative. Hmm.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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