02-24-2011, 06:20 PM | #21 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Fighting against Large creatures..
Isn't that already the case with Grapples (or am I confusing it with Pins)?
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02-24-2011, 06:23 PM | #22 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Fighting against Large creatures..
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How exactly does it work? I can see them trying to dodge (at very low odds) torpedoes that take a very long time to hit, but how do they get out of the way of anything that has a time-of-flight of under a second?
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02-24-2011, 06:24 PM | #23 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Fighting against Large creatures..
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02-24-2011, 06:36 PM | #24 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Fighting against Large creatures..
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I deal with it using Rule Zero. If I can see no plausible method in the real world to achieve the results of a mechanical rule, I don't allow a roll against said rule. So, if someone has no way of moving fast enough to shift his body away from a certain attack in time, he gets no Dodge. A flying dragon dodging an arrow aimed at his eye from a 100 yards out? Fine, he's moving fast and anything that shift his eye slightly is going to mean a miss at that eye*. A dragon dodging a crossbow bolt fired at his center mass from 5 yds? No way for him to get out of the way in time. *Even though the arrow may still hit him somewhere else, I'd probably use the rules for hitting another target downrange.
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02-24-2011, 06:40 PM | #25 | ||
Join Date: Nov 2010
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Re: Fighting against Large creatures..
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I'd say that in most cases the dragon will have enough ST to absorb you as extra encumbrance, even though you're technically taking grappling maneuvers up his body(presumably to mount his head for a Dragon Age-style coup de grace). Actually, I've been wanting to have encounters like this later on in my current campaign, so I will be probably looking at these rules a bit harder in the future. Quote:
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02-24-2011, 06:40 PM | #26 |
Join Date: Jul 2009
Location: Oklahoma City
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Re: Fighting against Large creatures..
This, and for larger foes grabbing and tossing/rending smaller ones. One of the best "big monster" fights I've seen in a movie is the first one in the (3d) Beowulf, with Grendel—ever considered gaming that out? It's tough to make that work in systems that feature normal human vs normal human as their baseline—a failing not just of GURPS, but any system I can think of.
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02-24-2011, 07:09 PM | #27 |
Join Date: Jul 2008
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Re: Fighting against Large creatures..
Shooting at a dragon or aircraft carrier at short range, you can account for some by using predictive shot to negate any possibility of an effective dodge.
Well, it's unlikely that the carrier is even trying to dodge in that case. But that also falls under the already-noted case of climbing on something while you're fighting it, which surely should have effects but doesn't under RAW.
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02-24-2011, 07:19 PM | #28 | |
Join Date: Aug 2004
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Re: Fighting against Large creatures..
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02-24-2011, 07:27 PM | #29 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Fighting against Large creatures..
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02-24-2011, 07:39 PM | #30 | |
Join Date: Jul 2008
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Re: Fighting against Large creatures..
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Don't know when to say 'this opponent is attached to you such that you can't dodge with respect to them'.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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giants, tactical combat |
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