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Old 12-20-2018, 05:07 AM   #1
Johnny Angel
 
Join Date: Nov 2008
Location: Pennsylvania
Default Vehicle Rules Collection?

I am aware that Basic Set: Campaigns contains vehicle rules.

However, sometimes, during actual play, figuring out how everything interacts requires a lot of page-flipping. (I also feel that more examples of how the rules work, in play, would be helpful.)


Is there a resource which collects all of the relevant rules for driving (vehicle stats, collisions, mounted attacks, etc) and also gives examples of to illustrate how the rules work?

Pyramid 3-120 has a great article for assigning stats to a vehicle, and some of the examples used to illustrate how the rules work (contained within the article) were helpful. If there isn't a resource like the one I've inquired about, I could see merit in a vehicle companion pdf which collects the vehicles rules all in one place, offers examples, and also presents a few pre-made vehicles.
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Old 12-20-2018, 08:56 AM   #2
Johnny Angel
 
Join Date: Nov 2008
Location: Pennsylvania
Default Re: Vehicle Rules Collection?

Figured that adding a little more substance to my post would be worthwhile.


[GROUND VEHICLE]
------------------------
DRIVING/TL (AUTOMOBILE)
------------------------
1986 Small "Economy" 4-Door Sedan

TL: 8
Curb Weight: 2864 lbs
Empty Weight: 2762 lbs
17 gallon fuel tank
ST/HT: 56
Hnd/SR:0/4
HT: 11f
Move: 2/53*
LWt: 1.8
Load: 0.5
SM:2
Occ: 1+3
DR:4
Range: 430
Cost: $8.5k
Locations: G4W

Notes: I used the guidelines from Pyramid to come up with the vehicle stats;
I started out by loosely basing this on a Ford Taurus, but I
made a few minor adjustments so as to have some pros & cons compared
to vehicles already listed in Basic Set.

This is a mass-produced 4-door civilian sedan. As an "economy" model,
it is a smaller design, intended to cut down on the materials used in
production. The price listed is the suggested price for a brand new
vehicle; used models can easily be found for much cheaper.
------------------------------------------------------

I looked up what the average price of something similar to the vehicle above
would be in my area, and used versions go for between $800-$2k.
I rolled on the used car table from Action 1: Heroes, and took
a few creative licenses with the results so as to not reprint the material found there.

Used 'Beater' Car
(1986 Small "Economy" 4-Door Sedan)

TL: 8
Curb Weight: 2864 lbs
Empty Weight: 2762 lbs
17 gallon fuel tank
ST/HT: 56
Hnd/SR:0/3
HT: 8x
Move: 2/53*
LWt: 1.8
Load: 0.5
SM:2
Occ: 1+3
DR:4
Range: 345
Cost: $1400
Locations: G4W

Notes:
+Trick Door+
There is a 1 in 6 chance that the driver's door sticks during an attempt to open
the door. In combat (or other turn-based situations) this means that opening the
door requires an additional ready action. Alternatively, a character may spend
1FP to force (or jiggle) it open.

+Death Rattle+
At high speeds, the engine occasionally makes an ominous rapping/rattling noise.

Description: This is a mass-produced 4-door civilian sedan. As an "economy" model,
it is a smaller design, intended to cut down on the materials used in
production. This particular specimen has obviously seen better days; years
of use and abuse have reduced this machine to a shell of its former self
-which was already a humble product. The majority of the car is a faded powder blue,
with the bright yellow driver's side door being the exception.
================================================== ===========================

(AUTOMOBILE)

Aventador SVJ
TL: 8
Curb Weight: 3362 lbs
Empty Weight: 3230 lbs
22 gallon fuel tank
ST/HT: 59
Hnd/SR:+1^/4
HT: 12f
Move: 11/110*
LWt: 1.9
Load: 0.3
SM:+3
Occ: 1+1
DR:4
Range: 300
Cost: $450k
Locations: G4W

Notes: ^Hnd +2 for sudden stops or rapid decelerations due to
high tech braking systems. Also Hnd +2 for "cornering" due to
cutting edge aerodynamics, engineering, and tires.

2-Door ("scissor doors") high-end sports car designed for speed and handling.

==================================================
-----------------------------------
RIDING/EQUINE
-----------------------------------

Ole Ned
"Cursed" Heavy Warhorse
ST 26; DX 9; IQ 4; HT 10f.
HP 20; Will 11; Per 12; Speed 5.25; Dodge 9;
Move 6.
SM +1 (3 hexes); 1,800 lbs.
Traits: Combat Reflexes; Domestic
Animal; Enhanced Move 1
(Ground Speed 12); Hooves;
Peripheral Vision; Quadruped;
Weak Bite. Bad Temper (12)
Hard To Handle: Gives -1 Riding Skill and Handle Animal
Skills: Brawling-13
Cost: $2800.

Notes:

Once the proud and strong warhorse of a warrior, Ole Ned came to be
at the stables after his owner endured a lengthy battle with
an evil wizard. The result of the battle was victory; however,
part of that victory came from the hag missing Ned's former owner
with a malevolent curse and instead hitting Ned. This mistake meant
that Ole Ned's former owner survived, to land a killing blow on the hag
Unfortunately for Ole Ned, it also meant losing some of his vigor and speed
(as well as some less obvious possible complications). Years of being relegated
to a discount vehicle after the life of being a noble steed has caused a bit of
an attitude problem within the mind of the animal, and Ole Ned can be hard to handle.
Even so, as a warhorse, Ned still comes with a significant price tag.

Last edited by Johnny Angel; 12-20-2018 at 10:05 AM.
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