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Old 03-27-2015, 01:41 PM   #21
Archangel Beth
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Default Re: Pyramid's Combat Effectiveness Rating for Foes

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Originally Posted by Stripe View Post
I very nearly didn't click on the thread because this topic has been covered to death. It needs to be tagged with "Pyramid" or say "Combat Effectiveness Rating for Foes Article in Pyramid" or something. XD
I hope the real moderators here will forgive me for answering your plea. O:>

It's a pretty useful-looking article!
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Old 03-27-2015, 09:29 PM   #22
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Default Re: Combat Effectiveness Rating for Foes

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Originally Posted by Jürgen Hubert View Post
As you can see, there are still plenty of unrated monsters, so feel free to take a stab at them.
My current plan is to work up CERs for the 190 or so monsters that have halfway decent write ups. (I'm taking the opportunity to tweak the already-good stat blocks of those folks whose write ups I respect. I'm throwing up my hands at the ones that are messes.) I've done about 70 so far. I doubtless have made errors, especially with the spellcasters. In many cases, I assigned them Affliction modifiers that represent a spell that takes over someone's mind, which isn't perfect. If anyone wants to fix my work, feel free.
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Old 03-27-2015, 09:46 PM   #23
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Default Re: Combat Effectiveness Rating for Foes

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In many cases, I assigned them Affliction modifiers that represent a spell that takes over someone's mind, which isn't perfect.
Can you explain this part a bit more please?
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Old 03-27-2015, 09:55 PM   #24
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Default Re: Combat Effectiveness Rating for Foes

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Can you explain this part a bit more please?
Aboleth mind control.
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Old 03-27-2015, 10:15 PM   #25
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Default Re: Combat Effectiveness Rating for Foes

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Aboleth mind control.
Treat that as a form of Affliction - as you've done - but it's separate (like Terror) and thus adds to other things. In this case, it'd be worth +5 to its CER (Mind Control (Psi, -10%; Puppet, -40%) [25]).
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Old 03-28-2015, 07:49 AM   #26
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Default Re: Pyramid's Combat Effectiveness Rating for Foes

Thanks. I keep treating the mind control spells as something like a +150% modifier to Affliction, which seems close. It's the same as sleep. I should sift through the spell list and assign modifiers, and look for problems.
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Old 03-28-2015, 01:36 PM   #27
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Default Re: Pyramid's Combat Effectiveness Rating for Foes

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Thanks. I keep treating the mind control spells as something like a +150% modifier to Affliction, which seems close. It's the same as sleep. I should sift through the spell list and assign modifiers, and look for problems.
I wouldn't do that personally, I've presented the method I would use above, but it's not my game and I ain't the fun police. :-)
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Last edited by Christopher R. Rice; 03-28-2015 at 01:40 PM.
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Old 03-28-2015, 05:04 PM   #28
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Default Re: Pyramid's Combat Effectiveness Rating for Foes

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I wouldn't do that personally, I've presented the method I would use above, but it's not my game and I ain't the fun police. :-)
Note that's describing what I was doing at the time. I certainly get the reason for your method. Like I said, I wanted to look through the spell list.
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Old 03-28-2015, 05:19 PM   #29
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Default Re: Pyramid's Combat Effectiveness Rating for Foes

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Note that's describing what I was doing at the time. I certainly get the reason for your method. Like I said, I wanted to look through the spell list.
It also lets you lump similiar traits together. So enemies that can do Mind Reading, Mind Control, Possession, etc. can get a bonus to their CER.
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Old 03-29-2015, 12:02 AM   #30
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Default Re: Pyramid's Combat Effectiveness Rating for Foes

I just saw that I had a mistake in the "not tagged" list - it actually still listed the tagged monsters, even those below CER 200. It's now fixed.
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