12-20-2018, 05:07 AM | #1 |
Join Date: Nov 2008
Location: Pennsylvania
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Vehicle Rules Collection?
I am aware that Basic Set: Campaigns contains vehicle rules.
However, sometimes, during actual play, figuring out how everything interacts requires a lot of page-flipping. (I also feel that more examples of how the rules work, in play, would be helpful.) Is there a resource which collects all of the relevant rules for driving (vehicle stats, collisions, mounted attacks, etc) and also gives examples of to illustrate how the rules work? Pyramid 3-120 has a great article for assigning stats to a vehicle, and some of the examples used to illustrate how the rules work (contained within the article) were helpful. If there isn't a resource like the one I've inquired about, I could see merit in a vehicle companion pdf which collects the vehicles rules all in one place, offers examples, and also presents a few pre-made vehicles. |
12-20-2018, 08:56 AM | #2 |
Join Date: Nov 2008
Location: Pennsylvania
|
Re: Vehicle Rules Collection?
Figured that adding a little more substance to my post would be worthwhile.
[GROUND VEHICLE] ------------------------ DRIVING/TL (AUTOMOBILE) ------------------------ 1986 Small "Economy" 4-Door Sedan TL: 8 Curb Weight: 2864 lbs Empty Weight: 2762 lbs 17 gallon fuel tank ST/HT: 56 Hnd/SR:0/4 HT: 11f Move: 2/53* LWt: 1.8 Load: 0.5 SM:2 Occ: 1+3 DR:4 Range: 430 Cost: $8.5k Locations: G4W Notes: I used the guidelines from Pyramid to come up with the vehicle stats; I started out by loosely basing this on a Ford Taurus, but I made a few minor adjustments so as to have some pros & cons compared to vehicles already listed in Basic Set. This is a mass-produced 4-door civilian sedan. As an "economy" model, it is a smaller design, intended to cut down on the materials used in production. The price listed is the suggested price for a brand new vehicle; used models can easily be found for much cheaper. ------------------------------------------------------ I looked up what the average price of something similar to the vehicle above would be in my area, and used versions go for between $800-$2k. I rolled on the used car table from Action 1: Heroes, and took a few creative licenses with the results so as to not reprint the material found there. Used 'Beater' Car (1986 Small "Economy" 4-Door Sedan) TL: 8 Curb Weight: 2864 lbs Empty Weight: 2762 lbs 17 gallon fuel tank ST/HT: 56 Hnd/SR:0/3 HT: 8x Move: 2/53* LWt: 1.8 Load: 0.5 SM:2 Occ: 1+3 DR:4 Range: 345 Cost: $1400 Locations: G4W Notes: +Trick Door+ There is a 1 in 6 chance that the driver's door sticks during an attempt to open the door. In combat (or other turn-based situations) this means that opening the door requires an additional ready action. Alternatively, a character may spend 1FP to force (or jiggle) it open. +Death Rattle+ At high speeds, the engine occasionally makes an ominous rapping/rattling noise. Description: This is a mass-produced 4-door civilian sedan. As an "economy" model, it is a smaller design, intended to cut down on the materials used in production. This particular specimen has obviously seen better days; years of use and abuse have reduced this machine to a shell of its former self -which was already a humble product. The majority of the car is a faded powder blue, with the bright yellow driver's side door being the exception. ================================================== =========================== (AUTOMOBILE) Aventador SVJ TL: 8 Curb Weight: 3362 lbs Empty Weight: 3230 lbs 22 gallon fuel tank ST/HT: 59 Hnd/SR:+1^/4 HT: 12f Move: 11/110* LWt: 1.9 Load: 0.3 SM:+3 Occ: 1+1 DR:4 Range: 300 Cost: $450k Locations: G4W Notes: ^Hnd +2 for sudden stops or rapid decelerations due to high tech braking systems. Also Hnd +2 for "cornering" due to cutting edge aerodynamics, engineering, and tires. 2-Door ("scissor doors") high-end sports car designed for speed and handling. ================================================== ----------------------------------- RIDING/EQUINE ----------------------------------- Ole Ned "Cursed" Heavy Warhorse ST 26; DX 9; IQ 4; HT 10f. HP 20; Will 11; Per 12; Speed 5.25; Dodge 9; Move 6. SM +1 (3 hexes); 1,800 lbs. Traits: Combat Reflexes; Domestic Animal; Enhanced Move 1 (Ground Speed 12); Hooves; Peripheral Vision; Quadruped; Weak Bite. Bad Temper (12) Hard To Handle: Gives -1 Riding Skill and Handle Animal Skills: Brawling-13 Cost: $2800. Notes: Once the proud and strong warhorse of a warrior, Ole Ned came to be at the stables after his owner endured a lengthy battle with an evil wizard. The result of the battle was victory; however, part of that victory came from the hag missing Ned's former owner with a malevolent curse and instead hitting Ned. This mistake meant that Ole Ned's former owner survived, to land a killing blow on the hag Unfortunately for Ole Ned, it also meant losing some of his vigor and speed (as well as some less obvious possible complications). Years of being relegated to a discount vehicle after the life of being a noble steed has caused a bit of an attitude problem within the mind of the animal, and Ole Ned can be hard to handle. Even so, as a warhorse, Ned still comes with a significant price tag. Last edited by Johnny Angel; 12-20-2018 at 10:05 AM. |
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cars, mounted combat, vehicles |
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