11-28-2015, 07:34 PM | #1 |
Join Date: Jan 2015
Location: UK
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Temporary Disadvantage on on fast-switching advantages
Salutations!
The description for the Temporary Disadvantage limitation says it can only be applied to switchable advantages that take at least one second to (de)activate. First, why can this limitation not be applied to advantages that are Reflexive or can be switched as a free action? I don't see much of a difference - the disadvantage stays on exactly as long as the underlying advantage. Second, how would the limitation value change if that were the case? Is that completely illegal according to the RAW? Could you apply the Reduced Time or Reflexive modifier as a limitation on the limitation, e.g. TD (Mute) is -25% and with Reflexive (-40%) that becomes -15%? Something else entirely? |
11-28-2015, 10:06 PM | #2 |
Join Date: Feb 2014
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Re: Temporary Disadvantage on on fast-switching advantages
I think the idea is to prevent a -80% temporary disad for an ability that can be switched on reflexively, used, and switched off in a fraction of a second (maybe multiple times). Who cares if you're a quadriplegic for 0.0001 seconds? You barely have time to start falling to the ground; your body just shudders for a second.
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11-29-2015, 05:51 AM | #3 | ||
Join Date: Jun 2006
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Re: Temporary Disadvantage on on fast-switching advantages
Quote:
The other reasonable fix would be the temporary disadvantage always lasts at least the default 10 second advantage duration, no matter how quickly you stop using the advantage, but that makes it more a side effect than modelling a drawback of the advantaged state. Quote:
In the particular case here, I'd have no problem allowing TD (Mute) on something that turns on reflexively but can't be shut off for a long enough for social interaction to matter, and conversely usually wouldn't allow it on advantages that do last for a while if they are primarily about stealth or an attack, because it's not a limitation - you didn't plan on talking to people you are attacking anyway.
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11-29-2015, 08:02 AM | #4 |
Join Date: Jan 2015
Location: UK
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Re: Temporary Disadvantage on on fast-switching advantages
Hm, maybe I should give more details on what I have in mind.
I'm tinkering with a supers character who can become Insubstantial. Since the RAW explicitly state that insubstantial characters do not make noise when they move, I thought that not being able to make sounds audible in the material world would be a reasonable side-effect. Hence, TD: Mute. But this would prevent me from making Insubstantial reflexive, or fast-acting by applying a level of Reduced Time. I don't see a way to exploit this, but maybe I'm just not enough of a Munchkin. :) |
11-29-2015, 08:22 AM | #5 |
Join Date: Oct 2015
Location: Cincinnati, OH, USA
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Re: Temporary Disadvantage on on fast-switching advantages
My advice would be to build a version of Insubstantial that is on for extended periods, so that the TD: Mute is actually a disadvantage. Then buy your reflexive defensive ability as an alternative ability at 1/5th cost.
I think this is reasonable, given that you won't need your reflexive Insubstantiality while already Insubstantial. Although, you may need to buy the reflexive version of Insubstantial as the alt. ability depending on how the point values work out. |
11-29-2015, 08:29 AM | #6 | |
Join Date: Feb 2012
Location: America
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Re: Temporary Disadvantage on on fast-switching advantages
Quote:
Insubstantial (Reflexive, +40% ; Minimum Duration (1 second), -0% ; TD (Mute), -25%) [92]
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The person who says it cannot be done should not interrupt the person doing it. Last edited by Lia Valenth; 11-29-2015 at 08:31 AM. Reason: Clarity |
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11-29-2015, 08:51 AM | #7 | |
Join Date: Jan 2015
Location: UK
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Re: Temporary Disadvantage on on fast-switching advantages
Quote:
Just to be clear, both abilities would be exactly the same, except one gets Reflexive (+40%) and Minimum Duration (-0%), the other gets Alternative Ability (x1/5), correct? |
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11-29-2015, 09:33 AM | #8 |
Join Date: Jan 2015
Location: Madrid, Spain
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Re: Temporary Disadvantage on on fast-switching advantages
You might as well have the following disadvantage.
Mute + Accesibility Only while insubstantial. To price it I would rule that you have Mute -25 PLUS Non-Mute +25 only while substantial (-10%) for a net total of -3 points
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11-29-2015, 09:38 AM | #9 | |
Join Date: Sep 2007
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Re: Temporary Disadvantage on on fast-switching advantages
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Powers also suggests Partial Change. But that's maybe a better topic for the other thread. |
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11-29-2015, 10:58 AM | #10 |
Join Date: Jan 2015
Location: UK
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Re: Temporary Disadvantage on on fast-switching advantages
So, like this?
Insubstantiality (Can Carry Objects (Up to Light Encumbrance), +20%; Super, -10%; Temporary Disadvantage: Mute, -25%; Uncontrollable, -10%; Unconscious Only, -20%; Reflexive, +40%; Minimum Duration (1 sec), +0%) [76] Insubstantiality (Can Carry Objects (Up to Light Encumbrance), +20%; Super, -10%; Temporary Disadvantage: Mute, -25%; Alternate Ability, x0.2) [14] |
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temporary disadvantage |
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