10-19-2020, 12:54 PM | #11 | |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: Introducing the game
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I use this design (or a slight variation): Rainbow Bay Raider -- Compact, Heavy chassis, Heavy suspension, Large power plant, 4 Steelbelted Puncture-Resistant Radial tires, Driver w/TC and BA and PFE, Light Laser in Turret, Recoilless Rifle Front w/10 shots HEAT, Plastic Armor: F22, L17, R17, B17, T16, U4, Gear Allocation: [72 lbs. @ Accel 5/Top Speed 117.5], Acceleration 10, Top Speed 120, HC 4, 3998 lbs., $14834 This has been refined at games at conventions over the last decade. (About eight separate eight-player games with different players each year). It gives the players a few options without being overwhelming (LL vs RR. Acceleration 10 simplifies speed, HC is decent enough to play around with. Chances of fire aren't huge (engine damage) and PFE for an extra decision. Armor is in the Goldilocks zone for enough to take a hit or two, but can be breached in a reasonable time. Weight keeps them in 2/3 damage for collisions, making them less effective, but still moderately so. Tires have a decent chance of surviving a hit. No hand weapons. Not a lot of wonky gear. And it works pretty well - I can usually run an 8-player game in a few hours.
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