07-01-2015, 10:15 PM | #21 | |
Join Date: Nov 2011
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Re: Wheellocks and Flintlocks
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Still it's something to keep in mind, so thanks. |
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07-02-2015, 12:11 AM | #22 | |
Join Date: Jan 2010
Location: Brighton
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Re: Wheellocks and Flintlocks
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Wheel lock of flint lock you can always find someone* willing to make you a unique one for a vast price, making the inherent difference in pricing irrelevant. The fact that GURPS uses CF as a multiplier isn't actually that matched by real world decoration You also have to remember that unlike melee weapons that became more and more decoration only, the nobility/gentry kept hunting so prestige, status firearms still had to work. It might be embarrassing to have slightly out of fashion decoration on your gun, but of you can't get it to fire when you peers (or god help you the next tier up) are looking at you is also not good. *and sometimes the cache of the artist/workman was also a draw in and of itself (that you paid for). You want a gun engraved by Gustav of Munich, even if Helmut in your house hold can do a decent approximation of Gustav's style. |
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07-02-2015, 01:03 AM | #23 | |
Join Date: Nov 2011
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Re: Wheellocks and Flintlocks
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Surface decorations are all additive to what's going on with the mechanism, while more complicated mechanisms generally give more room to showcase the skill of the craftsman than simpler ones. |
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07-02-2015, 01:21 AM | #24 | ||
Join Date: Jan 2010
Location: Brighton
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Re: Wheellocks and Flintlocks
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Decoration is not really additive to mechanism, there really isn't really a link between the two at all (apart from where the mechanisms gets in the way of decoration). That why the strict CF multiplier model doesn't work for decoration. There is no reason why enough styling to warrant an +3 bonus for an axe should cost $450 but $4500 for a broadsword or 10x as much, especially as the styling on the sword is likely to be concentrated on the hilt and scabbard (which is what people see mainly). The point being craftsmanship of mechanism and craftsmanship of decoration are two different things (often involving two different craftsmen for a start), not only are they applied differently, but they would be judged differently according to different criteria as well. |
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07-02-2015, 01:34 AM | #25 | |||||
Join Date: Nov 2011
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Re: Wheellocks and Flintlocks
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07-02-2015, 02:44 AM | #26 | ||||
Join Date: Jan 2010
Location: Brighton
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Re: Wheellocks and Flintlocks
Sorry don't know what you mean here?
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Status from objects is weird one anyway because it's in as much the eye of the beholder as it is the actual method used to gain it. I'm pretty sure there are some sub cultures that would not take the decorative CF factors into account when assessing a weapon, but rather the CF of balances and v.fine. Form vs. function, they are not mutually exclusive but neither are they exactly 50/50. |
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07-02-2015, 02:59 AM | #27 | ||
Join Date: Nov 2011
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Re: Wheellocks and Flintlocks
It's also difficult to show how impressive the inner workings of a watch are. You can do a bit, but mostly what you do is make the outside distinctive and develop a reputation for making technically impressive watches. People recognize the brand and you thus benefit from your investment in the invisible inner working of your watch.
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If you can't perceive it, it's effectively non-existent. Quote:
A sub-culture can also be envisioned that disdains decoration but it's irrelevant. Allow me to remind you that I'm not commenting generically here. This is not a guide concerning how to make impressive weapons. It's a defense of an idea concern a specific sub-culture in a specific setting. |
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07-02-2015, 05:49 AM | #28 | |||||
Join Date: Jan 2010
Location: Brighton
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Re: Wheellocks and Flintlocks
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yes I think we agree on that. Quote:
which doesn't seem to vary much between the two types of guns Quote:
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If it is complex mechanism over others, then I suggest you take the C18th & C19th craze for automatons as inspiration. Clockwork weapons that self load and prime for instance. as an example there was clock work doll that could be programmed* to write letters, writing letters was the result bit a written letter in abstract was not the point fo fascination, it was the fact that it had been done by the doll. *and that was the right term |
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07-02-2015, 07:42 AM | #29 | ||
Join Date: Jun 2013
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Re: Wheellocks and Flintlocks
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If the only disadvantage a wheellock has comes down to cost (both for manufacture and maintenance), it could easily become a status symbol - it will always be more expensive than a comparable flintlock. You can also make the wheellock mechanism look much more impressive than a flintlock, at least in my opinion. The weapons being a bit more fragile might not prevent them from being status symbols, particularly if you can use more expensive parts to offset/negate this penalty. If they have a higher Malf, however, they'll be abandoned. |
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07-02-2015, 08:29 AM | #30 | |
Join Date: Aug 2007
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Re: Wheellocks and Flintlocks
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You've also repeatedly mentioned differences in "training" for lock types and acted as if they were large. I do not believe they were. I'd rate them as less than an 8 hour familiarization. Indeed, I'd rate them at roughly a 5 minute explanation. Handling the powder, wadding and shot swiftly and efficiently by muscle memory is what eats up training time.
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Fred Brackin |
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