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Old 12-05-2009, 09:10 PM   #11
The Benj
 
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
Default Re: Quick-Shot/Rapid Strike/combinations questions

Quote:
Originally Posted by Exxar View Post
I was under the impression that RAW is everything written in the official supplements, whether optional or obligatory. Rules As Written, not Non-Optional Rules As Written In Basic Set.
You've misparsed my statement. I'm not saying that Basic is RAW and Martial Arts isn't, I'm saying:
1. No, you can't just Rapid Strike to split an attack into 3 or more attacks
2. But Martial Arts includes something similar to that, using Combinations.

All of the books are RAW.
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Old 12-05-2009, 09:15 PM   #12
The Benj
 
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
Default Re: Quick-Shot/Rapid Strike/combinations questions

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Originally Posted by Dinadon View Post
Combinations can have either 2 or 3 attacks, and only TBaM or WM can use 3 attacks at default. A Combination with three attacks can be built as DW + Rapid Strike, but then you are limited by the nature of combinations themselves.

Also the choice is between DW, Rapid Strike or Combination, so if you want to attack 4 times you need to use Rapid Strike.
You're quite right, I'd misremembered it as allowing the possibility of even more. I'm glad that it works this way though, as I don't think it's sensible to allow more.
If a character can do that kind of craziness, they should just have Extra Attacks and/or Altered Time Rate.
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Old 12-06-2009, 06:30 AM   #13
Exxar
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Join Date: Oct 2005
Default Re: Quick-Shot/Rapid Strike/combinations questions

Quote:
Originally Posted by The Benj View Post
You've misparsed my statement. I'm not saying that Basic is RAW and Martial Arts isn't, I'm saying:
1. No, you can't just Rapid Strike to split an attack into 3 or more attacks
2. But Martial Arts includes something similar to that, using Combinations.

All of the books are RAW.
Ah, good. But see Martial Arts, p. 127:
Quote:
In a cinematic campaign – especially a chambara or wuxia one – the GM may wish to allow more than two attacks with a Rapid Strike (p. B370). If so, the penalty becomes -6 per extra attack: -6 for two attacks, -12 for three, -18 for four, and so on.
So yes, you can just Rapid Strike (without combos or anything) to split it into 3 or more attacks :)
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Old 12-07-2009, 11:25 AM   #14
Jerron
 
Join Date: Mar 2009
Location: Detroit
Default Re: Quick-Shot/Rapid Strike/combinations questions

There is a perk, IIRC, that allows you to buy techniques further than the normal default. Not by the right book ATM, but I'll look later, I'm sure it's in Power-Ups: Perks.

This would do exactly what you want, for one of your questions. For the other, I tend to agree; You may stack certain ranged advantages such as Gunslinger or Heroic Archer, and you cannot use certain techniques for melee that you can for ranged. It would seem a few house rules so all of the advantages and techniques for ranged weapons have mirrors for melee would be appropriate. Allowing Trained by a Master and Weapon Master to stack might be enough, as well as the techniques for Rapid Strike. However, this gets into very cinematic territory, but so long as that's all right it seems balanced enough to me. The ranged versions are very cinematic, as well.
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