02-04-2013, 12:19 AM | #271 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
You know, all this talk about needing party members such as a cleric... if you guys wanted to hire a henchman, I can make one with DF15. They would be getting this experience, too, meaning, the farther you go without one, the weaker they will be if you do decide to hire one.
I'm making a torch barer now for the fun of it, but can make a cleric, too. There's also something I want to note about the dungeon's design and it kind of has a little to do will all the changes we're making to the PC party, but it's late and I need to sleep. I may suggest a return trip to town with no character point loss for doing so, but we'll talk about it later.
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. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
02-04-2013, 01:03 AM | #272 |
Join Date: Aug 2009
Location: OK
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
As requested, here is one ranged specialist. I think this guy is more generally useful and you wouldn't have to include guys that could be mind controlled for my guy to not be completely useless.
Name: Kuang Ran Attributes [160] ST 14 [10] DX 16 [120] IQ 9 HT 12 [20] HP 14 Will 10 [5] Per 9 FP 12 Basic Lift 39 Damage 1d/2d Basic Speed 7 Basic Move 8 [5] Social Background TL: 3 Cultural Familiarities: Town Languages: Common Advantages [103] Half-Ogre [0]
Spoiler:
Chi Talent 3 [45] Trained by a Master [30] Ambidexterity [5] Extra Attack 1 (Chi, -10%) [23] Disadvantages [-50] Disciplines of Faith (Chi Rituals) [-10] Vow (Vegetarianism) [-5] Honesty [-10] No Sense of Humor [-10] Sense of Duty (Adventuring Companions) [-5] Stubbornness [-5] Overconfidence [-5] Quirks [-5] Distinctive Feature: Shaved Head and Tattoos Not Particularly Fond of Elves Smells of Cinammon Minor Pacifism Dislikes Comfort Skills [42] Jumping (E) DX [1]-16 Acrobatics (H) DX-1 [2]-15 Judo (H) DX [4]-16 Karate (H) DX [4]-16 Shortsword (A) DX+1 [4]-17 Sling (H) DX-2 [1]-14 Stealth (A) DX-1 [1]-15 Meditation (H) Will-1 [2]-9 Tactics (H) IQ [4]-9 Fast-Draw (Stick) (E) DX [1]-16 Fast-Draw (Shuriken) (E) DX [1]-16 Fast-Draw (Arrow) (E) DX [1]-16 Throwing Art (H) DX+3 [4]-19* Light Walk (H) DX+2 [2]-18* Power Blow (H) Will+2 [2]-12* Flying Leap (H) IQ+2 [2]-11* Kiai (H) HT+2 [2]-14* Breath Control (H) HT+2 [2]-14* Mental Strength (H) Will+4 [2]-14* *Includes +3 for Chi Talent Equipment Six Boomerangs - Weight 6 - $120 Cornucopia Quiver - Weight .5 - $110 Forty Shuriken - Weight 4 - $120 Two Bladed Hands - Weight 2 - $200 Mail Shirt with +1 Fortify and -25% Lighten - Weight 12 - $150 + $125 enchantments Mail Coif with +1 Fortify and -25% Lighten - Weight 3.75 - $55 + $25 enchantments Boots with +1 Fortify and -25% Lighten - Weight 2.25 - $80 + $11.25 enchantments Regular Clothes - Weight 2 $3.75 Stats [160] Ads [103] Disads [-50] Quirks [-5] Skills [42] = Total [250]
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"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. Last edited by ErhnamDJ; 02-04-2013 at 01:54 AM. |
02-04-2013, 07:48 AM | #273 |
Join Date: Sep 2008
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
ErnhamDJ, do I notice correctly that you have Fast-Draw Arrow, Sling, and a Cornucopia Quiver, but not either Bow skill or a Bow, nor a sling?
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Converting the Temple of Elemental Evil to GURPS Dungeon Fantasy ------ Jorrik Harrisson The Wiz |
02-04-2013, 08:03 AM | #274 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
Haven't had a "monk" in the party for a long time. Cool.
We'll decide when to add him after this combat.
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
02-04-2013, 11:42 AM | #275 |
Join Date: Sep 2008
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
Jim's remade. I took out the cleric stuff and made him into a Dark One again, figuring that a) I'd picked it before, and so shouldn't remake too much this time, and b) I know it's not the best, but I want to play it anyway.
Spells of Note: Force Dome and Force Wall. (I've been toying with fixing these myself for my game; right now I'm leaning toward giving them DR 10 and HP 100 rather than making them 'impenetrable', with another DR 5 and HP 100 each time you double the spell cost.) Shape Earth. (Again, I have a potential 'fix' if you find you need it - Shape Earth only works on uncut stone.) Great Haste Maintain Spell and Delay Seeker and Seek Earth Missile Shield Also, I switched out Absent-Mindedness for Curious (12 or less) and Frightens Animals, since they go better with a Dark One, reinstated Social Stigma (Excommunicated) rather than the Obsession, and moved around some quirks. Finally, I dropped Continual Light. If that's a problem, let me know, and I'll re-instate it, but Jorin has it as well, so he could theoretically have cast it instead of Jim.
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Converting the Temple of Elemental Evil to GURPS Dungeon Fantasy ------ Jorrik Harrisson The Wiz |
02-04-2013, 12:07 PM | #276 | |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
Cool! :)
Quote:
I'll look at him after I eat. EDIT: That's one fine-looking character sheet, man! He looks great.
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. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman Last edited by Stripe; 02-04-2013 at 12:30 PM. |
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02-04-2013, 02:19 PM | #277 | |
Join Date: Aug 2009
Location: OK
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
Quote:
The only reason he has the Sling skill is because they make you take a ranged combat skill on the template. It is completely useless. The only thing I can imagine it being useful for is competition. We can say they have sling events at the monastery or something.
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"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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02-04-2013, 05:50 PM | #278 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
I once had an NPC that was styled after Genan Shiranui with high Karate and bladed hands. Wicked combo.
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
02-04-2013, 05:52 PM | #279 | |
Join Date: Aug 2009
Location: OK
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
Quote:
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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02-04-2013, 05:54 PM | #280 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [OOC] Dungeon Fantasy -- Gorefest Dungeon
This was well before LTC2 or Dungeon Fantasy, or even Martial Arts. Just the Basic Set and Magic.
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
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