05-29-2009, 12:59 PM | #1 |
Join Date: May 2006
Location: Denmark
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how to model variant split personality?
I want to create a super that has a certain kind of split personality. When not in custome and doing the hero thing, she is regular and has mental disadvantages befitting of that (among others, she is lazy). When in custome, she becomes impulsive, on the edge and overconfident and notably a workaholic when it comes to superheroism.
It's not quite a fit for Split Personality as the change is predictable and not activated by stress. Rather it is dependent on whether she is in costume or not (excepting perhaps some truly great trauma and such). Moreover, in her regular persona, she is inhibited in the sense that she finds it very difficult to use her powers (presumably requiring some kind of self-control or will roll) to their full extent. We are not dealing with two radically distinct personalities here either, just two different sets of behavioural patterns. What makes it radical is that it is compulsive. How would you model this? |
05-29-2009, 02:14 PM | #2 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: how to model variant split personality?
It sounds like a set of Personality Change quirks. Impulsive (only when I'm doing something I can choose not to do) isn't that big a disadvantage. Of course, if she has Compulsive Behavior (Superheroing), that might be a separate disadvantage...
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05-29-2009, 02:30 PM | #3 | |
Join Date: May 2006
Location: Denmark
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Re: how to model variant split personality?
Quote:
She can be cautious and considered when she wants to, but she has other mental disadvantages when doing so, and most importantly, she can't really be so when doing superheroic stuff (although she can of course plan for such stuff out of costume). |
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05-29-2009, 03:10 PM | #4 |
Join Date: May 2005
Location: Lynn, MA
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Re: how to model variant split personality?
Well, this is going to sound munchkin...
Take all the disadvantages and add accessibility modifiers "Only in costume" or "Only in civies" Alternatvely, You could take disadvantages that apply to your normal form with your hero identity as a mitigator and vice versa... Orrr (and this is my favorite.. i see a future house rule in this one...) Alternative Disadvantages: For whatever reason, certain character traits tend to manifest one at a time (A fairy is so small, they can only feel one thing at a time....) Due to the potential for abuse, the "alternative disadvantages" must be of the same point value. (though you may group a number of minor disavantages as a package to balance against one of higher value). The point value is the normal cost of the "slot" minus 20% per slot beyond the first (making it less of a disadvantage). For example... Professor Photon works like an engine in his lab, with intense focus, but get him out into the world and he's a little lost... So he may have Absent Minded [-15] for out of the lab and Workaholic [-5], stubborn [-5], and Selfish [-5] while he's there... Each of the two slots is -15 points, so the point value for this dichotmous mindset would be -15 x .8 for a total of [-12] points |
05-29-2009, 08:11 PM | #5 |
Join Date: Sep 2008
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Re: how to model variant split personality?
Your character has an Alternate Form, triggered by putting on (and taking off) the costume. As it probably takes longer to put the costume on than 10 seconds, you don't need to buy the time down.
__________________
Quos deus vult perdere, prius dementat. Latin: Those whom a god wishes to destroy, he first drives mad. |
05-29-2009, 08:22 PM | #6 | |
Join Date: Nov 2004
Location: Flushing, Michigan
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Re: how to model variant split personality?
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The "Split Personality" disadvantage is a tricky one. I see why it is the way it is--as matrix walker pointed out, the way it is set up prevents abuse--but it's a little restrictive and it's really not appropriate for most character concepts. |
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