12-28-2010, 07:56 PM | #11 |
Join Date: Jan 2006
Location: Victoria, BC, Canada
|
Re: WMDs IN SPACE
What constitutes a 'Weapon of Mass Destruction" depends on the setting. In plenty of space settings, fusion or even antimatter warheads are conventional weapons to use against other spacecraft, and inert lumps of matter (going VERY fast) are WMDs capable of wiping out planets.
|
12-28-2010, 08:03 PM | #12 | |
Join Date: Jan 2005
Location: Idaho Falls, Idaho
|
Re: WMDs IN SPACE
Quote:
The term "meltdown" is not what you want if you want to imply an early detonation, you want "prompt supercritical event". The term "meltdown" implies an overheating and melting of a material, which implies a depositing of energy in the material from some source. Neutrinos might interact more with heavy nuclei than light, but the interaction probabilities for heavy nuclei are still extremely small. Your beam weapon would have to use a tremenous amout of energy to get a minor heat up is a small fissile material pit in your nuke. The mass of heavy metal in your nuclear weapon is fairly small compared to the heavy nuclei in your Os or Ir armor on your military space craft. The neutrino beam would have to heat up a lot of materials before it could heat up the Pu in a nuclear warhead enough to matter. -Dan * Not sure if this is the correct term, but it is something like that. |
|
12-28-2010, 10:03 PM | #13 | ||||
Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
|
Re: WMDs IN SPACE
Quote:
Quote:
Quote:
Quote:
Luke |
||||
12-29-2010, 01:12 AM | #14 | ||||
Join Date: Dec 2009
|
Re: WMDs IN SPACE
Quote:
Quote:
Quote:
Quote:
So what would you say is the constraint on fusion?
__________________
If you must feed the troll, take it to PMs. "If it can't be turned off, it's not a feature." - Heuer's Razor Waiting For: Vehicle Design System
|
||||
12-29-2010, 10:52 AM | #15 | |
Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
|
Re: WMDs IN SPACE
Quote:
Proton-proton fusion on the scale of a city block or smaller is likely magitech of a pretty high degree. You need the plasma to be optically thick to the <i>bremsstrahlung</i> x-rays it produces, because it emits many orders of magnitude more power in bremsstrahlung than it gains in fusion - and this requires a huge, dense plasma. It also generates power at a pitifully slow rate - the sun has a specific power of milliwatts per kilogram, compared to kilowatts per kilogram for an automotive piston engine, and tens to hundreds of kilowatts per kilogram for a high performance gas turbine. The reaction is so slow that there is probably no way to get it to explode. Deuterium tritium (D-T) fusion is the most practical form of fusion. It suffers from various plasma instabilities that make it not work when we try it in the lab, but we are working on it. Well, except that we can get D-T fusion to work when you compress it with enough speed and energy - as evidenced by the so called "hydrogen" bombs. D-T fusion has various drawbacks: it emits 80% of its energy in the form of very energetic neutrons, it requires a radioactive fuel (tritium) with a half life of only a decade (although many designs create or regenerate the tritium on the spot using a reaction of neutrons with lithium, and you certainly have enough neutrons). There may be ways to explosively ignite a D-T reaction in the absence of a fission primer in a science fiction setting, but I am not going to discuss the details. Only two other forms of fusion appear to be able to work at sub-planetary scales - Deuterium deuterium (D-D) fusion, and deuterium helium-3 (D-3He) fusion. D-D fusion offers no advantage over D-T and is much harder to ignite. D-3He is also much harder to ignite than D-T (although slightly easier than D-D), but has the advantage that it produces very few neutrons. A number of other forms of fusion have been proposed, mostly on the merit of being neutron free (p-11B, 3He-3He, and others), but they release more bremsstrahlung than they create and the outlook for these is bleak. Luke |
|
12-29-2010, 03:46 PM | #16 |
Join Date: Oct 2005
|
Re: WMDs IN SPACE
Here's how I handled this in my last space opera game:
The PC's were members of the military forces of the Imperium, an amoral bunch at best. The Imperium's outlook could be best summed up as "ruthless efficiency"; it's easiest to think of them as a force in a resource-management strategy game, played by a 'player' who wants to maximize the resources available to him and win the game. FTL travel is slow and difficult, and Earthlike garden worlds few and far between. Terraforming is pretty much impossible. So, the Terrans and any other FTL-capable species commonly settle worlds that are far from perfect. The Imperium discourages use of WMD's. Chemical and biological weapons don't see much bettlefield use, because chances are that the battle is taking place on a planet where everybody needs sealed armor and life support anyway. Garden worlds are precious enough that no one wants to risk poisoning them - the Imperium can plant so many more productive subjects on a world where they can breathe without domes. Nukes and planet-killing asteroids aren't used because planet-side warfare is fought over resources. Destroying the settlement or colony one is trying to capture is usually counter-productive. Even if you can rebuild, new colonies and starbases are expensive and time consuming to build - it's almost always better to take over existing ones rather than start over from scratch. Plus, all sides have access to about the same level of weapons. There's a kind of gentleman's agreement in place among all the possible combatants that "if I don't use them, you won't use them". They don't worry about Mutually Assured Destruction as such, but no-one wants to trigger a WMD exchange that leads to too many productive subjects killed, valuable infrastructure destroyed, or useful resources wasted.
__________________
An ongoing narrative of philosophy, psychology, and semiotics: Et in Arcadia Ego "To an Irishman, a serious matter is a joke, and a joke is a serious matter." |
12-30-2010, 06:18 AM | #17 | |
Join Date: Jul 2007
Location: One Mile Up
|
Re: WMDs IN SPACE
Quote:
"But that's literally impossible! The top bracket is already taxed at 0%!" "Yep..." |
|
Tags |
in space, space, space warfare, wmds |
|
|