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Old 01-19-2023, 01:52 AM   #1421
ajardoor
 
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Default Re: [DFRPG] Crawl! IC

Bain finds no traps.

When he listens at the door, he manages to catch the muffled sounds of multiple people talking (he does not understand the language, although that may be the muffle) and various indistinct squawks or cries. (Pigs? Birds? Babies?)
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Old 01-19-2023, 07:40 AM   #1422
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Default Re: [DFRPG] Crawl! IC

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The furniture looks human-sized. It is not particularly clean or new, but it was professionally crafted, once upon a time. Probably stolen from a raided merchant caravan. The wood used in the furniture was been well-cut and covered with fabrics.

That sounds valuable, if heavy. Is there any way to tell how valuable?
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Old 01-19-2023, 07:27 PM   #1423
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That sounds valuable, if heavy. Is there any way to tell how valuable?
(OC: Roll Merchant or Connoisseur (Luxury Items) skill. Well, tell me your skill level, and I will roll it in secret.)
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Old 01-20-2023, 07:17 AM   #1424
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(OC: Roll Merchant or Connoisseur (Luxury Items) skill. Well, tell me your skill level, and I will roll it in secret.)
I don't have merchant: my default is 8. Do we have someone who has merchant. I also think Gathika might have a higher IQ and thus default. What's the penalty for failure?

What is the tunnel around the door bain was listening at like? What is it made out of and how is it constructed?
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Old 01-20-2023, 11:49 PM   #1425
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What's the penalty for failure?

What is the tunnel around the door bain was listening at like? What is it made out of and how is it constructed?
Failure means either no information or inaccurate information.

The passage around the door is made of solid stone, smoothed out and with wood paneling covering most of it.
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Old 01-22-2023, 09:51 PM   #1426
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Default Re: [DFRPG] Crawl! IC

Gathika helps Telrith with merchant 13/11, also I guess we succeeded at checking the room, with 13/7 Bain got them by 6 _(:3 」∠)_
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Old 01-23-2023, 04:50 AM   #1427
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Gathika helps Telrith with merchant 13/11, also I guess we succeeded at checking the room, with 13/7 Bain got them by 6 _(:3 」∠)_
The furniture are of unimpressive quality. 6 couches, 2 tables, 8 chairs and 3 benches.
The chairs are each worth $90 and weigh 12 lbs.
The couches are each worth $600 and weigh 140 lbs.
The tables are each worth $120 and weigh 18 lbs.
The benches are each worth $160 and weigh 25 lbs.
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Old 01-24-2023, 08:01 AM   #1428
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The furniture are of unimpressive quality. 6 couches, 2 tables, 8 chairs and 3 benches.
The chairs are each worth $90 and weigh 12 lbs.
The couches are each worth $600 and weigh 140 lbs.
The tables are each worth $120 and weigh 18 lbs.
The benches are each worth $160 and weigh 25 lbs.
The chairs are the best deal, netting $7.5 per lb. How much weight is left in the wheelbarrow/cart?


We can probably leave off looting furniture until we clear the next room. Sounds like its occupied. Do we want to open the door with an decoy elemental, or shall we open it with the full battle line?
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Old 01-27-2023, 09:52 AM   #1429
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Default Re: [DFRPG] Crawl! IC

Bain returns to the party and tells them of his findings, he then suggests a plan...

What do you think?
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Old 01-27-2023, 10:34 AM   #1430
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Default Re: [DFRPG] Crawl! IC

Vic agrees,

Let's go, Riddle of Steel, time to commit war crimes on these foul creatures. We shall see who prevails.

He gets in line to start the attack.
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