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Old 08-04-2013, 05:32 PM   #1
monczkam
 
Join Date: May 2010
Location: Canada
Default Build idea/advice { DWA, Katanas }

I'm making a character for a TL 3 campaign. I was planning on making a dual wielding fighter.

the idea for it is as follows:
ST: 15 (so he can wield a two-handed katana one-handed)
extra attack (says a human can buy up to one extra attack)
ambidexterity (to get rid of the -4 on the off-hand)
two-handed swords at 25
dual weapon attack at default skill [5]

this leaves me with a parry of 15, and the ability to make 3 attacks in a round with plenty of room for deceptive strikes and/or targeting limbs and such. plus, with a katana's reach, I can attack even if they step back to defend the first attack.

what are your thoughts on this?
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Old 08-04-2013, 08:48 PM   #2
Adina
 
Join Date: Aug 2004
Location: Louisville, Ky
Default Re: Build idea/advice

Quote:
Originally Posted by monczkam View Post
ST: 15 (so he can wield a two-handed katana one-handed)

two-handed swords at 25
If he's using his swords in one hand then he needs Broadsword not Two-Handed Sword.
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Old 08-04-2013, 09:14 PM   #3
Balor Patch
 
Join Date: Apr 2013
Default Re: Build idea/advice

The Katana only needs ST 11 one-handed, see the Broadsword section of the weapon table (LT66).
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Old 08-04-2013, 09:30 PM   #4
monczkam
 
Join Date: May 2010
Location: Canada
Default Re: Build idea/advice

I was planning on using the two-handed version of the katana for the Slight increase to damage. My GM add's an extra +1 to the listed damage of two-handed weapons.

He informed me that using a two-handed weapon in one hand renders it an unbalanced weapon, so I'm moving to the one-handed ones and using the broadsword skill.

I'm keeping the 15 ST because this is a high-point character and extra damage is always nice.
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Old 08-04-2013, 09:33 PM   #5
monczkam
 
Join Date: May 2010
Location: Canada
Default Re: Build idea/advice

Quote:
Originally Posted by jmurrell View Post
If he's using his swords in one hand then he needs Broadsword not Two-Handed Sword.
the reason I was using the two-handed sword skill was to wield a two-handed weapon in one hand (if I was using a maul in one hand, I figure I'd still need to use the two-handed axes/maces skill)

but I've switched to one-handed swords, so the point is moot.
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Old 08-05-2013, 05:29 AM   #6
Railstar
 
Join Date: Jul 2012
Default Re: Build idea/advice

Quote:
Originally Posted by monczkam View Post
I was planning on using the two-handed version of the katana for the Slight increase to damage. My GM add's an extra +1 to the listed damage of two-handed weapons.
There is not a one-handed or two-handed version of the katana. It is the same sword used with one hand (Broadsword skill) or with two-hands (Two-Handed Sword skill).

If you use it with both hands, you get two-handed damage. If you use it with one hand, you get one-handed damage.
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Old 08-05-2013, 05:49 AM   #7
gilbertocarlos
 
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Join Date: Dec 2009
Location: Caxias do Sul, Brazil
Default Re: Build idea/advice

MA gives -1 when using a two handed weapon with 1 hand. Also, it changes the skill.

I suggest you instead using the weapons for a bigger SM(LTC2).
Also, buy the technique dual weapon attack, so you can attack 3 times per turn without any penalty.
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