05-12-2013, 02:21 PM | #41 |
Join Date: Sep 2004
Location: Canada
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Re: Ghost - Problems with Insubstantiality
Being able to pick up a physical object without making part of yourself become physical and without making the object insubstantial is powerful - you sidestep the Affect Substantial problem while getting nearly all of the benefits. Which is why I argue that you can't skip Affect Substantial if you want to be able to stabinate people while completely insubstantial. The abuse potential isn't significantly lessened if your intention is only to spookily levitate objects and freak out normal people; what I would need to consider cutting back on that would be actually restricting what you can do, not what you plan on doing.
You're more inconvenienced because you can't take that knife with you through a wall, so it's obviously less than the full "Untouchable Deadly Assassin" package which ALSO lets you turn things Insubstantial, but I would argue that it's not the +50% cosmic that's the odd-enhancement out in this case, nor the Affects Substantial, nor really Can Carry Objects (as that's necessary for the full Partial). Partial (+100%) is the problem because there's no intermediary between the full 100% (which allows converting objects AND handling them without converting your own body parts) and the 20% level (which only allows converting your own body parts). I wouldn't make the intermediary level of Partial any less than +80%. Its still the worst parts of the abuse combo :) I might allow a -20% limitation to be applied directly to Can Cary Objects. If your ghost can only levitate objects spookily, rather than throw or attack with them (even including shooting guns: NO hostile action), I'd let you drop Affects Insubstantial, but not the Cosmic.
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05-13-2013, 08:01 AM | #42 |
Banned
Join Date: Apr 2008
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Re: Ghost - Problems with Insubstantiality
I'm just reading over the text in Characters, and I can't make any sense of what the difference is supposed to be between 20% and 100% levels of Partial Change.
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05-13-2013, 08:15 AM | #43 | |
Banned
Join Date: Apr 2008
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Re: Ghost - Problems with Insubstantiality
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05-13-2013, 11:08 AM | #44 |
Join Date: Aug 2004
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Re: Ghost - Problems with Insubstantiality
You don't pay it on the cost of ST itself; you modify your punch and/or kick damage (or top weapon damage, if you can poke a sword through armor or a wall) as though it had been bought as an IA.
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05-13-2013, 11:13 AM | #45 | ||||||
Join Date: Jul 2012
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Re: Ghost - Problems with Insubstantiality
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*Ok, lets examine the text for full Partial: Quote:
Also, note the wording--'carried' object is implied to be a once substantial object that you turned substantial, presumably by Can Carry (which is I assume why you listed Can Carry as a prerequisite for full Partial). This, to me, seems to imply that Can Carry is entirely referring to how much you can have on your person and turn insubstantial with you. My character does not have this ability. I will admit that the 20% partial states that to carry an object, you need Can Carry (though I might still argue that this is because you can yoink objects into the insubstantial realm--turn your hand substantial, grab the MacGuffin, turn your hand insubstantial--which my character can NOT do), but at the very least, I do not see why I need the 100% partial.
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Addiction to Creating New GURPS Characters: Cheap, Legal [-1] Indecisive (Self Control: <=6) [-20] Laziness [-10] Dreamer [-1] Secret: {REDACTED} [-30] Delusion: Has a Quirk-Level Delusion [-1] |
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05-13-2013, 01:05 PM | #46 |
Banned
Join Date: Apr 2008
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Re: Ghost - Problems with Insubstantiality
Partial Change Says:
"You can turn part of your body substantial while other parts remain insubstantial, or vice versa. Thus, you could reach through a wall and tap someone on the shoulder." Okay so far, but then it says: "If you also have Can Carry Objects, you can materialize your hand, pick up material objects, and carry them while insubstantial." But why do you need Can Carry Objects for that? If you can tap a shoulder, why can't you do other physical tasks? And how does Can Carry Objects have anything to do with it, since Can Carry Objects is the ability to make this insubstantial not to lift them. |
05-13-2013, 01:48 PM | #47 | |
Join Date: Jul 2012
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Re: Ghost - Problems with Insubstantiality
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Addiction to Creating New GURPS Characters: Cheap, Legal [-1] Indecisive (Self Control: <=6) [-20] Laziness [-10] Dreamer [-1] Secret: {REDACTED} [-30] Delusion: Has a Quirk-Level Delusion [-1] |
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